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Pioneer-DDJ-200-Alternative-scripts.js
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var DDJ200 = {
fourDeckMode: false,
vDeckNo: [0, 1, 2],
vDeck: {},
shiftPressed: {left: false, right: false},
jogCounter: 0,
padModeIndex: 0,
padModes: ['hotcue', 'loop', 'effects']
};
DDJ200.init = function() {
for (var i = 1; i <= 4; i++) {
// create associative arrays for 4 virtual decks
this.vDeck[i] = {
syncEnabled: false,
volMSB: 0,
rateMSB: 0,
jogEnabled: true,
};
var vgroup = "[Channel" + i + "]";
// run updateDeckLeds after every track load to set LEDs accordingly
engine.makeConnection(vgroup, "track_loaded", function(ch, vgroup) {
DDJ200.updateDeckLeds(vgroup);
});
// run updateDeckLeds after play/pause track to set LEDs accordingly
engine.makeConnection(vgroup, "play", function(ch, vgroup) {
DDJ200.updateDeckLeds(vgroup);
});
// run updateDeckLeds after sync toogle to set LEDs accordingly
engine.makeConnection(vgroup, "sync_enabled", function(ch, vgroup) {
DDJ200.updateDeckLeds(vgroup);
});
DDJ200.updatePadModeLed()
DDJ200.listemHotcues(vgroup)
// set Pioneer CDJ cue mode for all decks
engine.setValue(vgroup, "cue_cdj", true);
}
DDJ200.LEDsOff();
// start with focus on library for selecting tracks (delay seems required)
engine.beginTimer(500, function() {
engine.setValue("[Library]", "MoveFocus", 1);
}, true);
// query the controller for current control positions on startup
midi.sendSysexMsg([0xF0, 0x00, 0x40, 0x05, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x03, 0x01, 0xf7], 12);
};
DDJ200.changePadMode = function(channel, control, value) {
if (value) { // only if button pressed, not releases, i.e. value === 0
DDJ200.padModeIndex = (DDJ200.padModeIndex + 1) % DDJ200.padModes.length;
DDJ200.updatePadModeLed();
DDJ200.switchAllChanelsLEDs();
}
};
DDJ200.switchAllChanelsLEDs = function() {
for (var i = 1; i <= 2; i++) {
DDJ200.switchPadLEDs(i);
}
};
DDJ200.updatePadModeLed = function() {
if (DDJ200.padModeBlinkTimer) {
engine.stopTimer(DDJ200.padModeBlinkTimer);
DDJ200.padModeBlinkTimer = undefined;
}
if (DDJ200.padModeIndex === 2) {
var tunedOn = true;
DDJ200.padModeBlinkTimer = engine.beginTimer(250, function () {
midi.sendShortMsg(0x96, 0x59, 0x7F * (tunedOn = !tunedOn));
});
} else {
midi.sendShortMsg(0x96, 0x59, 0x7F * (DDJ200.padModeIndex === 1));
}
};
DDJ200.listemHotcues = function(vgroup) {
for (var i = 1; i <= 8; i++) {
// run updateDeckLeds after every hotcue update
engine.makeConnection(vgroup, "hotcue_" + i + "_enabled", function(ch, vgroup) {
DDJ200.updateDeckLeds(vgroup);
});
}
};
DDJ200.shutdown = function() {
DDJ200.LEDsOff();
};
DDJ200.LEDsOff = function() { // turn off LED buttons:
for (var i = 0; i <= 1; i++) {
midi.sendShortMsg(0x96 + i, 0x63, 0x00); // set headphone master
midi.sendShortMsg(0x90 + i, 0x54, 0x00); // pfl headphone
midi.sendShortMsg(0x90 + i, 0x58, 0x00); // beat sync
midi.sendShortMsg(0x90 + i, 0x0B, 0x00); // play
midi.sendShortMsg(0x90 + i, 0x0C, 0x00); // cue
for (var j = 0; j <= 8; j++) {
midi.sendShortMsg(0x97 + 2 * i, j, 0x00); // hotcue
}
}
};
DDJ200.updateDeckLeds = function(vgroup) {
// set LEDs (hotcues, etc.) for the loaded deck
// if controller is switched to this deck
var vDeckNo = script.deckFromGroup(vgroup);
var deckNo = (vDeckNo % 2) ? 1 : 2;
if (vDeckNo === DDJ200.vDeckNo[deckNo]) {
DDJ200.switchLEDs(vDeckNo);
}
};
DDJ200.LoadSelectedTrack = function(channel, control, value, status, group) {
if (value) { // only if button pressed, not releases, i.e. value === 0
var deckNo = script.deckFromGroup(group);
var vDeckNo = DDJ200.vDeckNo[deckNo];
var vgroup = "[Channel" + vDeckNo + "]";
script.triggerControl(vgroup, "LoadSelectedTrack", true);
}
};
DDJ200.browseTracks = function(value) {
DDJ200.jogCounter += value - 64;
if (DDJ200.jogCounter > 9) {
engine.setValue("[Library]", "MoveDown", true);
DDJ200.jogCounter = 0;
} else if (DDJ200.jogCounter < -9) {
engine.setValue("[Library]", "MoveUp", true);
DDJ200.jogCounter = 0;
}
};
DDJ200.shiftLeft = function() {
// toggle shift left pressed variable
DDJ200.shiftPressed["left"] = ! DDJ200.shiftPressed["left"];
};
DDJ200.shiftRight = function() {
// toggle shift right pressed variable
DDJ200.shiftPressed["right"] = ! DDJ200.shiftPressed["right"];
};
DDJ200.jog = function(channel, control, value, status, group) {
// For a control that centers on 0x40 (64):
// Convert value down to +1/-1
// Register the movement
if (DDJ200.shiftPressed["left"]) {
DDJ200.browseTracks(value);
} else {
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
if (DDJ200.vDeck[vDeckNo]["jogEnabled"]) {
var vgroup = "[Channel" + vDeckNo + "]";
engine.setValue(vgroup, "jog", value - 64);
}
}
};
DDJ200.scratch = function(channel, control, value, status, group) {
// For a control that centers on 0x40 (64):
// Convert value down to +1/-1
// Register the movement
engine.scratchTick(DDJ200.vDeckNo[script.deckFromGroup(group)],
value - 64);
};
DDJ200.touch = function(channel, control, value, status, group) {
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
if (value) {
// enable scratch
var alpha = 1.0 / 8;
engine.scratchEnable(vDeckNo, 128, 33 + 1 / 3, alpha, alpha / 32);
// disable jog not to prevent track alignment
DDJ200.vDeck[vDeckNo]["jogEnabled"] = false;
} else {
// enable jog after 900 ms again
engine.beginTimer(900, function() {
DDJ200.vDeck[vDeckNo]["jogEnabled"] = true;
}, true);
// disable scratch
engine.scratchDisable(vDeckNo);
}
};
DDJ200.seek = function(channel, control, value, status, group) {
var oldPos = engine.getValue(group, "playposition");
// Since ‘playposition’ is normalized to unity, we need to scale by
// song duration in order for the jog wheel to cover the same amount
// of time given a constant turning angle.
var duration = engine.getValue(group, "duration");
var newPos = Math.max(0, oldPos + ((value - 64) * 0.2 / duration));
var deckNo = script.deckFromGroup(group);
var vgroup = "[Channel" + DDJ200.vDeckNo[deckNo] + "]";
engine.setValue(vgroup, "playposition", newPos); // Strip search
};
DDJ200.headmix = function(channel, control, value) {
// toggle headMix knob between -1 to 1
if (value) { // do nothing if button is released, i.e. value === 0
var masterMixEnabled = (engine.getValue("[Master]", "headMix") >= 0);
engine.setValue("[Master]", "headMix", masterMixEnabled ? -1 : 0);
midi.sendShortMsg(0x96, 0x63, masterMixEnabled ? 0 : 0x7F); // set LED
}
};
DDJ200.toggleFourDeckMode = function(channel, control, value) {
if (value) { // only if button pressed, not releases, i.e. value === 0
DDJ200.fourDeckMode = !DDJ200.fourDeckMode;
if (DDJ200.fourDeckMode) {
midi.sendShortMsg(0x90, 0x54, 0x00);
midi.sendShortMsg(0x91, 0x54, 0x00);
} else {
DDJ200.vDeckNo[1] = 1;
DDJ200.vDeckNo[2] = 2;
DDJ200.switchLEDs(1); // set LEDs of controller deck
DDJ200.switchLEDs(2); // set LEDs of controller deck
}
}
};
DDJ200.play = function(channel, control, value, status, group) {
if (value) { // only if button pressed, not releases, i.e. value === 0
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
var vgroup = "[Channel" + vDeckNo + "]";
var playing = engine.getValue(vgroup, "play");
engine.setValue(vgroup, "play", ! playing);
if (engine.getValue(vgroup, "play") === playing) {
engine.setValue(vgroup, "play", !playing);
}
midi.sendShortMsg(status, 0x0B, engine.getValue(vgroup, "play") ? 0x7F : 0);
}
};
DDJ200.syncEnabled = function(channel, control, value, status, group) {
if (value) { // only if button pressed, not releases, i.e. value === 0
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
var vgroup = "[Channel" + vDeckNo + "]";
var syncEnabled = ! engine.getValue(vgroup, "sync_enabled");
DDJ200.vDeck[vDeckNo]["syncEnabled"] = syncEnabled;
engine.setValue(vgroup, "sync_enabled", syncEnabled);
midi.sendShortMsg(status, control, 0x7F * syncEnabled); // set LED
}
};
DDJ200.rateMSB = function(channel, control, value, status, group) {
// store most significant byte value of rate
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
DDJ200.vDeck[vDeckNo]["rateMSB"] = value;
};
DDJ200.rateLSB = function(channel, control, value, status, group) {
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
var vgroup = "[Channel" + vDeckNo + "]";
// calculte rate value from its most and least significant bytes
var rateMSB = DDJ200.vDeck[vDeckNo]["rateMSB"];
var rate = 1 - (((rateMSB << 7) + value) / 0x1FFF);
engine.setValue(vgroup, "rate", rate);
};
DDJ200.volumeMSB = function(channel, control, value, status, group) {
// store most significant byte value of volume
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
DDJ200.vDeck[vDeckNo]["volMSB"] = value;
};
DDJ200.volumeLSB = function(channel, control, value, status, group) {
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
var vgroup = "[Channel" + vDeckNo + "]";
// calculte volume value from its most and least significant bytes
var volMSB = DDJ200.vDeck[vDeckNo]["volMSB"];
var vol = ((volMSB << 7) + value) / 0x3FFF;
//var vol = ((volMSB << 7) + value); // use for linear correction
//vol = script.absoluteNonLin(vol, 0, 0.25, 1, 0, 0x3FFF);
engine.setValue(vgroup, "volume", vol);
};
DDJ200.eq = function(channel, control, value, status, group) {
var val = script.absoluteNonLin(value, 0, 1, 4);
var eq = (control === 0x0B) ? 2 : 1;
if (control === 0x07) {
eq = 3;
}
var deckNo = group.substring(24, 25);
// var deckNo = group.match("hannel.")[0].substring(6); // more general
// var deckNo = script.deckFromGroup(group); // working after fix
// https://github.com/mixxxdj/mixxx/pull/3178 only
var vDeckNo = DDJ200.vDeckNo[deckNo];
var vgroup = group.replace("Channel" + deckNo, "Channel" + vDeckNo);
engine.setValue(vgroup, "parameter" + eq, val);
};
DDJ200.super1 = function(channel, control, value, status, group) {
var val = script.absoluteNonLin(value, 0, 0.5, 1);
var deckNo = group.substring(26, 27);
//var deckNo = group.match("hannel.")[0].substring(6); // more general
//var deckNo = script.deckFromGroup(group); // working after fix
// https://github.com/mixxxdj/mixxx/pull/3178 only
var vDeckNo = DDJ200.vDeckNo[deckNo];
var vgroup = group.replace("Channel" + deckNo, "Channel" + vDeckNo);
engine.setValue(vgroup, "super1", val);
};
DDJ200.cueDefault = function(channel, control, value, status, group) {
if (value) { // only if button pressed, not releases, i.e. value === 0
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
var vgroup = "[Channel" + vDeckNo + "]";
if (!DDJ200.vDeck[vDeckNo]["jogEnabled"]) { // if jog top is touched
engine.setValue(vgroup, "cue_set", true);
} else {
engine.setValue(vgroup, "cue_gotoandplay", true);
}
var cueSet = (engine.getValue(vgroup, "cue_point") !== -1);
midi.sendShortMsg(status, 0x0C, 0x7F * cueSet); // set cue LED
midi.sendShortMsg(status, 0x0B, 0x7F * // set play LED
engine.getValue(vgroup, "play"));
}
};
DDJ200.cueGotoandstop = function(channel, control, value, status, group) {
if (value) { // only if button pressed, not releases, i.e. value === 0
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
var vgroup = "[Channel" + vDeckNo + "]";
engine.setValue(vgroup, "cue_gotoandstop", true);
//engine.setValue(vgroup, "start_stop", true); // go to start if preferred
midi.sendShortMsg(status, 0x0B, 0x7F * engine.getValue(vgroup, "play"));
}
};
DDJ200.hotcueNActivate = function(channel, control, value, status, group) {
if (value) { // only if button pressed, not releases, i.e. value === 0
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
var vgroup = "[Channel" + vDeckNo + "]";
var hotcue = "hotcue_" + (control + 1);
engine.setValue(vgroup, hotcue + "_activate", true);
midi.sendShortMsg(status, control,
0x7F * engine.getValue(vgroup, hotcue + "_enabled"));
var deckNo = script.deckFromGroup(group);
midi.sendShortMsg(0x90 + deckNo - 1, 0x0B, 0x7F *
engine.getValue(vgroup, "play")); // set play LED
}
};
DDJ200.hotcueNClear = function(channel, control, value, status, group) {
if (value) { // only if button pressed, not releases, i.e. value === 0
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
var vgroup = "[Channel" + vDeckNo + "]";
engine.setValue(vgroup, "hotcue_" + (control + 1) + "_clear", true);
midi.sendShortMsg(status-1, control, 0x00); // set hotcue LEDs
}
};
DDJ200.repeatNActive = function(channel, control, value, status, group) {
if (value) { // only if button pressed, not releases, i.e. value === 0
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
var vgroup = "[Channel" + vDeckNo + "]";
var loopSize = getLoopSizeByIndex(control);
var isBeatlooprollActivate = engine.getValue(vgroup, "beatlooproll_activate");
var currentBeatLoopSize = engine.getValue(vgroup, "beatloop_size");
if (currentBeatLoopSize === loopSize) {
engine.setValue(vgroup, "beatloop_size", 0);
engine.setValue(vgroup, "beatlooproll_activate", false);
engine.setValue(vgroup, "beatloop_activate", false);
} else {
engine.setValue(vgroup, "beatloop_size", loopSize);
if (!isBeatlooprollActivate) {
engine.setValue(vgroup, "beatloop_activate", true);
}
}
DDJ200.switchPadLEDs(vDeckNo)
}
};
DDJ200.rollRepeatN = function(channel, control, value, status, group) {
if (value) { // only if button pressed, not releases, i.e. value === 0
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)];
var vgroup = "[Channel" + vDeckNo + "]";
var isBeatloopActivate = engine.getValue(vgroup, "beatloop_activate");
if (!isBeatloopActivate) {
var loopSize = getLoopSizeByIndex(control);
engine.setValue(vgroup, "beatloop_size", loopSize);
engine.setValue(vgroup, "beatlooproll_activate", true);
DDJ200.switchPadLEDs(vDeckNo);
}
}
};
DDJ200.effectNActive = function(channel, control, value, status, group) { // d = deckNo - 1
var effectCol = (control + 1) % 4
var effectRow = Math.floor(control/4)
if (effectCol) {
var vDeckNo = DDJ200.vDeckNo[script.deckFromGroup(group)] + effectRow * 2;
var d = (vDeckNo % 2) ? 0 : 1;
var effectNumber = effectCol
var effect = "[EffectRack1_EffectUnit"+vDeckNo+"_Effect"+effectNumber+"]"
engine.setValue(effect, "enabled", value)
midi.sendShortMsg(0x97 + 2 * d, control, value);
}
};
DDJ200.padButtonClicked = function(channel, control, value, status, group) {
if (DDJ200.padModes[DDJ200.padModeIndex] === 'hotcue') {
DDJ200.hotcueNActivate(channel, control, value, status, group)
} else if (DDJ200.padModes[DDJ200.padModeIndex] === 'loop') {
DDJ200.repeatNActive(channel, control, value, status, group)
} else if (DDJ200.padModes[DDJ200.padModeIndex] === 'effects') {
DDJ200.effectNActive(channel, control, value, status, group)
}
};
DDJ200.padShiftButtonClicked = function(channel, control, value, status, group) {
if (DDJ200.padModes[DDJ200.padModeIndex] === 'hotcue') {
DDJ200.hotcueNClear(channel, control, value, status, group)
} else if (DDJ200.padModes[DDJ200.padModeIndex] === 'loop') {
DDJ200.rollRepeatN(channel, control, value, status, group)
}
};
DDJ200.pfl = function(channel, control, value, status, group) {
if (value) { // only if button pressed, not releases, i.e. value === 0
var deckNo = script.deckFromGroup(group);
var vDeckNo = DDJ200.vDeckNo[deckNo];
var vgroup = "[Channel" + vDeckNo + "]";
var pfl = ! engine.getValue(vgroup, "pfl");
engine.setValue(vgroup, "pfl", pfl);
if (!DDJ200.fourDeckMode) {
midi.sendShortMsg(status, 0x54, 0x7F * pfl); // switch pfl LED
}
}
};
DDJ200.switchLEDs = function(vDeckNo) {
// set LEDs of controller deck 1 or 2 according to virtual deck
var d = (vDeckNo % 2) ? 0 : 1; // d = deckNo - 1
var vgroup = "[Channel" + vDeckNo + "]";
midi.sendShortMsg(0x90 + d, 0x0B, 0x7F * engine.getValue(vgroup, "play"));
midi.sendShortMsg(0x90 + d, 0x0C, 0x7F *
(engine.getValue(vgroup, "cue_point") !== -1));
midi.sendShortMsg(0x90 + d, 0x58, 0x7F * engine.getValue(vgroup,
"sync_enabled"));
if (!DDJ200.fourDeckMode) {
midi.sendShortMsg(0x90 + d, 0x54,
0x7F * engine.getValue(vgroup, "pfl"));
}
DDJ200.switchPadLEDs(vDeckNo);
};
DDJ200.switchPadLEDs = function(vDeckNo) {
if (DDJ200.padModes[DDJ200.padModeIndex] === 'hotcue') {
DDJ200.switchHotcueLEDs(vDeckNo);
} else if (DDJ200.padModes[DDJ200.padModeIndex] === 'loop') {
DDJ200.switchLoopLEDs(vDeckNo);
} else if (DDJ200.padModes[DDJ200.padModeIndex] === 'effects') {
DDJ200.switchOffAllPadLEDs(vDeckNo);
}
};
DDJ200.switchOffAllPadLEDs = function(vDeckNo) {
var d = (vDeckNo % 2) ? 0 : 1; // d = deckNo - 1
for (var i = 0; i < 8; i++) {
midi.sendShortMsg(0x97 + 2 * d, i, 0);
}
};
DDJ200.switchLoopLEDs = function(vDeckNo) {
var d = (vDeckNo % 2) ? 0 : 1; // d = deckNo - 1
var vgroup = "[Channel" + vDeckNo + "]";
var currentBeatLoopSize = engine.getValue(vgroup, "beatloop_size");
var isBeatlooprollActivate = engine.getValue(vgroup, "beatlooproll_activate");
var isBeatloopActivate = engine.getValue(vgroup, "beatloop_activate");
var isAnyLoopActive = isBeatlooprollActivate || isBeatloopActivate;
for (var i = 0; i < 8; i++) {
var loopSize = getLoopSizeByIndex(i);
var loopSizeActive = isAnyLoopActive && currentBeatLoopSize === loopSize;
midi.sendShortMsg(0x97 + 2 * d, i, 0x7F * loopSizeActive);
}
};
DDJ200.switchHotcueLEDs = function(vDeckNo) {
var d = (vDeckNo % 2) ? 0 : 1; // d = deckNo - 1
var vgroup = "[Channel" + vDeckNo + "]";
for (var i = 1; i <= 8; i++) {
var hotcueEnabled = engine.getValue(vgroup, "hotcue_" + i + "_enabled");
midi.sendShortMsg(0x97 + 2 * d, i - 1, 0x7F * hotcueEnabled);
}
};
DDJ200.toggleDeck = function(channel, control, value, status, group) {
if (value) { // only if button pressed, not releases, i.e. value === 0
if (DDJ200.shiftPressed["left"]) {
// left shift + pfl 1/2 does not toggle decks but loads track
DDJ200.LoadSelectedTrack(channel, control, value, status, group);
} else if (DDJ200.fourDeckMode) { //right shift + pfl 1/2 toggles
var deckNo = script.deckFromGroup(group);
var vDeckNo;
var led = 0x7F;
if (deckNo === 1) {
// toggle virtual deck of controller deck 1
DDJ200.vDeckNo[1] = 4 - DDJ200.vDeckNo[1];
if (DDJ200.vDeckNo[1] === 1) {
led = 0;
}
vDeckNo = DDJ200.vDeckNo[1];
} else { // deckNo === 2
// toggle virtual deck of controller deck 2
DDJ200.vDeckNo[2] = 6 - DDJ200.vDeckNo[2];
if (DDJ200.vDeckNo[2] === 2) {
led = 0;
}
vDeckNo = DDJ200.vDeckNo[2];
}
midi.sendShortMsg(status, 0x54, led); // toggle virtual deck LED
DDJ200.switchLEDs(vDeckNo); // set LEDs of controller deck
}
}
};
// Helper function
function getLoopSizeByIndex(i) {
return (Math.pow(2, i) * 0.25);
}