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Add reduction parameter #1

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Add reduction parameter #1

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fand
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@fand fand commented Jun 6, 2017

Sometimes rays cause glitches because they pass through objects.
It maybe helpful if we could specify the reduction ratio to lengthen rays.

Example

http://glslsandbox.com/e#40808.0

reduction = 1.0

We see big glitch on the center of the screen...
box_1

reduction = 0.7

There is still a little glitch on the bottom, but it's acceptable compared to the former one.
box_07

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