Document bitmask C# API difference #9995
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I spent a good couple hours today beating my head against an inscrutable C# compile error tonight that ended up being because of some methods that use bitmasks as an argument wanting a
uint
in C# instead of anint
in the type signature, something that doesn't appear on GDScript-focused documentation as a difference between signed and unsigned ints doesn't exist in GDScript. Due to C# type coercion in most cases this is niche enough that not many people will run into it, but I want to prevent other people running into this wall as well, so I've put a quick note of bitmasks usinguint
for method overrides in the C# API differences doc.