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Autocompletion: Use correct completion type for argument options #101092

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Fixes #87509

@HolonProduction HolonProduction force-pushed the argument-options-completion-type branch from ce0c1d4 to e377ed2 Compare March 6, 2025 10:37
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Godot Script Editor/ LSP The action_name completionitem of Input.is_action* seemes return the wrong kind.
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