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Add Lockable Doors and Refactor Door Animations and Collisions #189

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45 changes: 42 additions & 3 deletions door/door.gd
Original file line number Diff line number Diff line change
@@ -1,10 +1,49 @@
extends Area3D

var open = false

@onready var animation_player = $DoorModel/AnimationPlayer
@export var open: bool = false
@export var is_locked: bool = false

@onready var animation_player: AnimationPlayer= $DoorModel2/AnimationPlayer

@onready var _door_skeleton: Skeleton3D = $"DoorModel2/armature-doorsimple/Skeleton3D"
@onready var left_collision: CollisionShape3D = _door_skeleton.get_node(^"doorleft/CollisionShape3D")
@onready var right_collision: CollisionShape3D = _door_skeleton.get_node(^"doorright/CollisionShape3D")
@onready var upper_collision: CollisionShape3D = _door_skeleton.get_node(^"doorupper/CollisionShape3D")
@onready var lower_collision: CollisionShape3D = _door_skeleton.get_node(^"doorlower/CollisionShape3D")
@onready var lock_indicator_mesh: MeshInstance3D = _door_skeleton.get_node(^"doorsimple")

var override_material := StandardMaterial3D.new()


func _ready():
lock_indicator_mesh.set_surface_override_material(1, override_material)
if is_locked:
override_material.albedo_color = Color.RED
elif not is_locked:
override_material.albedo_color = Color.GREEN


func _process(_delta):
if float(animation_player.current_animation_position) < 1.9:
left_collision.disabled = false
right_collision.disabled = false
upper_collision.disabled = false
lower_collision.disabled = false
else:
left_collision.disabled = true
right_collision.disabled = true
upper_collision.disabled = true
lower_collision.disabled = true


func _on_door_body_entered(body):
if not open and body is Player:
if not open and body is Player and not is_locked:
animation_player.play("doorsimple_opening")
open = true


func _on_body_exited(body):
if open and body is Player and not is_locked:
animation_player.play_backwards("doorsimple_opening")
open = false
27 changes: 23 additions & 4 deletions door/door.tscn
Original file line number Diff line number Diff line change
@@ -1,13 +1,17 @@
[gd_scene load_steps=5 format=3 uid="uid://bcnpdinrepean"]
[gd_scene load_steps=6 format=3 uid="uid://bcnpdinrepean"]

[ext_resource type="Script" path="res://door/door.gd" id="1"]
[ext_resource type="PackedScene" uid="uid://bivo3ncbyf02f" path="res://door/model/door.dae" id="2"]
[ext_resource type="AudioStream" uid="uid://c2nls7s14emyc" path="res://door/open_close.wav" id="3"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8scjh"]
albedo_color = Color(0, 1, 0, 1)

[sub_resource type="BoxShape3D" id="1"]
size = Vector3(8.85286, 6.2089, 11.0664)
size = Vector3(8.85286, 2.26084, 11.0664)

[node name="Door" type="Area3D"]
collision_mask = 5
script = ExtResource("1")

[node name="DoorModel2" parent="." instance=ExtResource("2")]
Expand All @@ -16,21 +20,36 @@ script = ExtResource("1")
bones/1/position = Vector3(2.12019, -3.55271e-15, -1.02721)
bones/2/position = Vector3(-2.12019, -3.55271e-15, -1.02721)

[node name="doorright" parent="DoorModel2/armature-doorsimple/Skeleton3D" index="3"]
disable_mode = 2

[node name="doorsimple" parent="DoorModel2/armature-doorsimple/Skeleton3D" index="4"]
skeleton = NodePath("..")
surface_material_override/1 = SubResource("StandardMaterial3D_8scjh")

[node name="doorupper" parent="DoorModel2/armature-doorsimple/Skeleton3D" index="5"]
disable_mode = 2

[node name="AnimationPlayer" parent="DoorModel2" index="1"]
autoplay = "doorsimple_closed"

[node name="StaticBody3D" type="StaticBody3D" parent="DoorModel2"]

[node name="CollisionPolygon3D" type="CollisionPolygon3D" parent="DoorModel2/StaticBody3D"]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, 0)
depth = 7.0
polygon = PackedVector2Array(-0.738063, 0.291718, 0.738, 0.292, 1.8, -0.6, -1.8, -0.6)

[node name="sound" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("3")
volume_db = 4.0
volume_db = 11.597
unit_size = 7.0

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.55109, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.77966, 0)
shape = SubResource("1")

[connection signal="body_entered" from="." to="." method="_on_door_body_entered"]
[connection signal="body_exited" from="." to="." method="_on_body_exited"]

[editable path="DoorModel2"]
4 changes: 2 additions & 2 deletions door/model/door_unlockedemission.tres
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
[gd_resource type="StandardMaterial3D" format=2]
[gd_resource type="StandardMaterial3D" format=3 uid="uid://cs802djrjvrop"]

[resource]
resource_name = "door_unlockedemission"
albedo_color = Color( 0.00685012, 0.64, 0, 1 )
albedo_color = Color(0.00685012, 0.64, 0, 1)
roughness = 0.0960784
4 changes: 1 addition & 3 deletions enemies/red_robot/laser/smoke.tres
Original file line number Diff line number Diff line change
@@ -1,7 +1,6 @@
[gd_resource type="ShaderMaterial" load_steps=5 format=3 uid="uid://bhf6kwdlc7f5h"]
[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://bhf6kwdlc7f5h"]

[ext_resource type="Shader" path="res://enemies/red_robot/laser/smoke.gdshader" id="1_j0r3f"]
[ext_resource type="Texture2D" uid="uid://i5ll5xqsm55y" path="res://enemies/red_robot/laser/BarrelSmokeTexture.png" id="2"]

[sub_resource type="FastNoiseLite" id="29"]

Expand All @@ -14,5 +13,4 @@ noise = SubResource("29")
[resource]
render_priority = 0
shader = ExtResource("1_j0r3f")
shader_parameter/smoke_texture = ExtResource("2")
shader_parameter/noise_texture = SubResource("30")
12 changes: 0 additions & 12 deletions level/geometry/scenes/collision/radial_colliders.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -341,30 +341,18 @@ shape = SubResource("30")
[node name="WallPillar7" type="CollisionShape3D" parent="."]
transform = Transform3D(0.649877, -0.455049, -0.608761, 0.573577, 0.819152, 0, 0.498668, -0.349171, 0.793353, 24.1973, 11.5, 18.5672)
shape = SubResource("30")
__meta__ = {
"_editor_description_": ""
}

[node name="WallPillar8" type="CollisionShape3D" parent="."]
transform = Transform3D(0.77906, -0.545503, 0.309017, 0.573577, 0.819152, 0, -0.253132, 0.177245, 0.951056, 29.0072, 11.5, -9.42502)
shape = SubResource("30")
__meta__ = {
"_editor_description_": ""
}

[node name="WallPillar9" type="CollisionShape3D" parent="."]
transform = Transform3D(0.649877, -0.455049, 0.608761, 0.573577, 0.819152, 0, -0.498668, 0.349171, 0.793353, 24.1973, 11.5, -18.5672)
shape = SubResource("30")
__meta__ = {
"_editor_description_": ""
}

[node name="WallPillar10" type="CollisionShape3D" parent="."]
transform = Transform3D(0.409576, -0.286788, 0.866025, 0.573577, 0.819152, 0, -0.709406, 0.496732, 0.5, 15.25, 11.5, -26.4138)
shape = SubResource("30")
__meta__ = {
"_editor_description_": ""
}

[node name="Wall1" type="CollisionShape3D" parent="."]
transform = Transform3D(0.884988, 0, -0.465615, 0, 1, 0, 0.465615, 0, 0.884988, 34.5588, 0, 18.1822)
Expand Down
3 changes: 0 additions & 3 deletions level/geometry/scenes/collision/radial_player_only.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -77,6 +77,3 @@ shape = SubResource("2")
[node name="ArmBasePlayerOnly" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.9, -12.4, 0)
shape = SubResource("3")
__meta__ = {
"_editor_description_": ""
}
9 changes: 8 additions & 1 deletion level/geometry/scenes/core.tscn
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
[gd_scene load_steps=37 format=3 uid="uid://ddbnmy6um5fjg"]
[gd_scene load_steps=38 format=3 uid="uid://ddbnmy6um5fjg"]

[ext_resource type="PackedScene" uid="uid://ckpf3t16u47pu" path="res://level/geometry/scenes/collision/radial_colliders.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://bcnpdinrepean" path="res://door/door.tscn" id="1_d4yh0"]
[ext_resource type="PackedScene" uid="uid://babdc0gjbduw" path="res://level/geometry/scenes/collision/stair_pillar.tscn" id="2"]
[ext_resource type="PackedScene" uid="uid://bt78arqovue7l" path="res://level/geometry/models/core.glb" id="3"]
[ext_resource type="PackedScene" uid="uid://bewdyyyqeciso" path="res://level/geometry/scenes/collision/radial_player_only.tscn" id="4"]
Expand Down Expand Up @@ -195,6 +196,12 @@ size = Vector3(1.2, 1.2, 2.8)

[node name="Core" type="Node3D"]

[node name="Door" parent="." instance=ExtResource("1_d4yh0")]
transform = Transform3D(0.291538, 0, 0.95656, 0, 1, 0, -0.95656, 0, 0.291538, 40.3273, -6.17461, 12.2754)

[node name="Door2" parent="." instance=ExtResource("1_d4yh0")]
transform = Transform3D(0.291538, 0, 0.95656, 0, 1, 0, -0.95656, 0, 0.291538, 35.4583, -6.17461, 10.7914)

[node name="CoreModel" parent="." instance=ExtResource("3")]

[node name="Plasma" type="CPUParticles3D" parent="."]
Expand Down
57 changes: 51 additions & 6 deletions level/geometry/scenes/structure.tscn
Original file line number Diff line number Diff line change
@@ -1,9 +1,13 @@
[gd_scene load_steps=35 format=3 uid="uid://bh1lh032pmey2"]
[gd_scene load_steps=38 format=3 uid="uid://bh1lh032pmey2"]

[ext_resource type="PackedScene" uid="uid://babdc0gjbduw" path="res://level/geometry/scenes/collision/stair_pillar.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://8fujwb58dav7" path="res://level/geometry/models/structure.glb" id="2"]
[ext_resource type="PackedScene" uid="uid://bcnpdinrepean" path="res://door/door.tscn" id="2_e5crn"]
[ext_resource type="ArrayOccluder3D" uid="uid://d20dpr3pj0fn6" path="res://level/geometry/scenes/occluder.occ" id="3_2aako"]

[sub_resource type="BoxShape3D" id="BoxShape3D_du13b"]
size = Vector3(3.40112, 4.49847, 1)

[sub_resource type="BoxShape3D" id="1"]
size = Vector3(12, 18, 20)

Expand Down Expand Up @@ -46,6 +50,9 @@ size = Vector3(10, 10, 10)
[sub_resource type="BoxShape3D" id="14"]
size = Vector3(1, 0.2, 2)

[sub_resource type="BoxShape3D" id="BoxShape3D_330pa"]
size = Vector3(28, 1, 10)

[sub_resource type="BoxShape3D" id="15"]
size = Vector3(200, 12, 200)

Expand Down Expand Up @@ -101,6 +108,42 @@ size = Vector3(1.5, 3, 7.4)

[node name="StructureModel" parent="." instance=ExtResource("2")]

[node name="littledoorimposter_001" parent="StructureModel" index="156"]
visible = false

[node name="littledoorimposter_002" parent="StructureModel" index="157"]
visible = false

[node name="littledoorimposter_003" parent="StructureModel" index="158"]
visible = false

[node name="Door3" parent="." instance=ExtResource("2_e5crn")]
transform = Transform3D(0.954579, 0, 0.29796, 0, 1, 0, -0.29796, 0, 0.954579, 30.6242, -1.23008, 100.982)
is_locked = true

[node name="CollisionShape3D4" type="CollisionShape3D" parent="Door3"]
transform = Transform3D(1, 0, -2.98023e-08, 0, 1, 0, 2.98023e-08, 0, 1, 5.24426, 2.04644, -0.288971)
shape = SubResource("BoxShape3D_du13b")

[node name="CollisionShape3D5" type="CollisionShape3D" parent="Door3"]
transform = Transform3D(1, 0, -2.98023e-08, 0, 1, 0, 2.98023e-08, 0, 1, -5.34876, 2.04644, -0.288963)
shape = SubResource("BoxShape3D_du13b")

[node name="Door2" parent="." instance=ExtResource("2_e5crn")]
transform = Transform3D(0.77301, 0, 0.634393, 0, 1, 0, -0.634393, 0, 0.77301, 61.3275, -6.46153, 74.7437)
is_locked = true

[node name="Door" parent="." instance=ExtResource("2_e5crn")]
transform = Transform3D(0.77301, 0, 0.634393, 0, 1, 0, -0.634393, 0, 0.77301, 66.769, -1.23431, 81.3738)

[node name="CollisionShape3D2" type="CollisionShape3D" parent="Door"]
transform = Transform3D(1, 0, 2.98023e-08, 0, 1, 0, -2.98023e-08, 0, 1, 5.32316, 2.05067, 7.62939e-06)
shape = SubResource("BoxShape3D_du13b")

[node name="CollisionShape3D3" type="CollisionShape3D" parent="Door"]
transform = Transform3D(1, 0, 2.98023e-08, 0, 1, 0, -2.98023e-08, 0, 1, -5.37504, 2.05067, 7.62939e-06)
shape = SubResource("BoxShape3D_du13b")

[node name="StairPillar4" parent="." instance=ExtResource("1")]
transform = Transform3D(-1.09128, 0, -0.588822, 0, 1.24, 0, 0.588822, 0, -1.09128, 48.9491, 2.48, -26.4115)

Expand Down Expand Up @@ -1088,8 +1131,8 @@ transform = Transform3D(0.573576, 0, -0.819152, 0, 1, 0, 0.819152, 0, 0.573576,
shape = SubResource("12")

[node name="StartHall9" type="CollisionShape3D" parent="UpperFloor"]
transform = Transform3D(0.642788, 0, -0.766044, 0, 1, 0, 0.766044, 0, 0.642788, 70.4817, -16.2, 83.9968)
shape = SubResource("12")
transform = Transform3D(0.642788, 0, -0.766044, 0, 1, 0, 0.766044, 0, 0.642788, 70.482, -1.7, 83.997)
shape = SubResource("BoxShape3D_330pa")

[node name="StartHall10" type="CollisionShape3D" parent="UpperFloor"]
transform = Transform3D(0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, 0.707107, 77.5342, -16.2, 77.5343)
Expand Down Expand Up @@ -1374,11 +1417,11 @@ transform = Transform3D(0.173648, 0, -0.984808, 0, 1, 0, 0.984808, 0, 0.173648,
shape = SubResource("12")

[node name="StartHall4" type="CollisionShape3D" parent="OuterWalls"]
transform = Transform3D(0.258819, 0, -0.965926, 0, 1, 0, 0.965926, 0, 0.258819, 30.6442, 13.8, 114.366)
transform = Transform3D(0.258819, 0, -0.965926, 0, 1, 0, 0.965926, 0, 0.258819, 30.6442, 17.5782, 114.366)
shape = SubResource("12")

[node name="StartHall5" type="CollisionShape3D" parent="OuterWalls"]
transform = Transform3D(0.34202, 0, -0.939693, 0, 1, 0, 0.939693, 0, 0.34202, 40.4952, 13.8, 111.259)
transform = Transform3D(0.34202, 0, -0.939693, 0, 1, 0, 0.939693, 0, 0.34202, 40.4952, 17.5782, 111.259)
shape = SubResource("12")

[node name="StartHall6" type="CollisionShape3D" parent="OuterWalls"]
Expand All @@ -1394,7 +1437,7 @@ transform = Transform3D(0.573576, 0, -0.819152, 0, 1, 0, 0.819152, 0, 0.573576,
shape = SubResource("12")

[node name="StartHall9" type="CollisionShape3D" parent="OuterWalls"]
transform = Transform3D(0.642788, 0, -0.766044, 0, 1, 0, 0.766044, 0, 0.642788, 76.1061, 13.8, 90.6997)
transform = Transform3D(0.642788, 0, -0.766044, 0, 1, 0, 0.766044, 0, 0.642788, 76.1061, 17.7633, 90.6997)
shape = SubResource("12")

[node name="StartHall10" type="CollisionShape3D" parent="OuterWalls"]
Expand Down Expand Up @@ -1926,3 +1969,5 @@ shape = SubResource("31")

[node name="OccluderInstance3D" type="OccluderInstance3D" parent="."]
occluder = ExtResource("3_2aako")

[editable path="StructureModel"]
5 changes: 1 addition & 4 deletions player/bullet/effect/BlastMaterial.tres
Original file line number Diff line number Diff line change
@@ -1,6 +1,4 @@
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bxjcw6j767jtn"]

[ext_resource type="Texture2D" uid="uid://bpm6frbylo5an" path="res://effects_shared/BlastTexture.png" id="1_1ujtj"]
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bxjcw6j767jtn"]

[sub_resource type="Shader" id="1"]
code = "shader_type spatial;
Expand Down Expand Up @@ -56,4 +54,3 @@ shader_parameter/uv1_scale = Vector3(1, 1, 1)
shader_parameter/uv1_offset = Vector3(0, 0, 0)
shader_parameter/uv2_scale = Vector3(1, 1, 1)
shader_parameter/uv2_offset = Vector3(0, 0, 0)
shader_parameter/texture_albedo = ExtResource("1_1ujtj")
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