A collection of useful game scripts for unity by me
If used, please credit me in your game :)
Highlights include:
*An Action based state machine.
*Dialogue system that uses a custom screenplay inspired syntax, or a spreadsheet as input.
*Simple collision reaction triggers and timers for making simple behaviors without creating a new script.
*Save system based on .ini files
*Some example scenes. more to come.
Coming soon:
*Customizable Turn Based RPG Battle Mode (Work in progress)