CLI tool that calculates the score of a hand in riichi mahjong.
- Manual mode (Calculator Mode): given han and fu, calculates the score
- Normal mode: given a hand, calculates the score with included yaku and fu
~/$ mahc -m 4 30 --ba 3
> Dealer: 12500 (4200)
non-dealer: 8600 (2300/ 4200)
note: the winning group has to go last (this is to calculate fu correctly)
~/$ mahc --tiles rrrd EEEw 234p 234p 11p -w 1p -p Ew -s Ew
> 7 Han/ 50 Fu
Dealer: 18000 (6000)
Non-dealer: 12000 (3000/6000)
Yaku:
Iipeikou: 1
Honitsu: 3
Yakuhai: 1
Yakuhai: 1
Yakuhai: 1
Fu:
BasePoints: 20
ClosedRon: 10
NonSimpleClosedTriplet: 8
NonSimpleClosedTriplet: 8
SingleWait: 2
# hands.txt
--tiles EEw NNw SSw WWw rrd wwd ggd -w gd -p Ew -s Ew -d 2
--tiles 123p 456p 789p rrrdo 99p -w 9p -p Ew -s Ew -d 2'
-m 4 30 --ba 3
~/$ mahc -f hands.txt
> Dealer: 144000 (48000)
Non-dealer: 96000 (24000/48000)
Yaku:
Tsuuiisou Yakuman
Daichiishin Yakuman
Shousuushii Yakuman
4 Han/ 30 Fu/ 3 Honba
Dealer: 12500 (4200)
non-dealer: 8600 (2300/4200)
6 Han/ 30 Fu
Dealer: 18000 (6000)
Non-dealer: 12000 (3000/6000)
Dora: 2
Yaku:
Honitsu: 2
Ittsuu: 1
Yakuhai: 1
Fu:
BasePoints: 20
NonSimpleOpenTriplet: 4
SingleWait: 2
in normal mode
~/$ mahc --tiles 123p 456p 789p rrrdo 99p -w 9p -p Ew -s Ew -d 2 --json
yields
{
"dora":2,
"fu":30,
"fuString":["BasePoints: 20","NonSimpleOpenTriplet: 4","SingleWait: 2"],
"han":6,
"honba":0,
"scores":{
"dealer":{"ron":18000,"tsumo":6000},
"non-dealer":{"ron":12000,"tsumo":{"dealer":6000,"non-dealer":3000}}
},
"yakuString":["Honitsu: 2","Ittsuu: 1","Yakuhai: 1"]
}
and in calculator mode
~/$ mahc -m 4 30 --ba 3 --json
yields
{
"fu":30,
"han":4,
"honba":3,
"scores":{
"dealer":{ "ron":12500, "tsumo":4200 },
"non-dealer":{ "ron":8600, "tsumo":{ "dealer":4200, "non-dealer":2300 }
}
}
}
Suit | Tiles |
---|---|
Man (Characters) | 1m, 2m, 3m, 4m, 5m, 6m, 7m, 8m, 9m |
Pin (Circles) | 1p, 2p, 3p, 4p, 5p, 6p, 7p, 8p, 9p |
Sou (Bamboos) | 1s, 2s, 3s, 4s, 5s, 6s, 7s, 8s, 9s |
Type | Notation |
---|---|
Winds | Ew, Sw, Ww, Nw |
Dragons | rd, gd, wd |
Description | Example |
---|---|
Open Sets | 234po (an open sequence of 2, 3, 4 in Pin suit) |
- eg: EEEw (triplet of east wind)
- eg: 234m (sequence of 2 3 4 Man)
- eg: rrrrdo (open quad of red dragon)
- eg: 11s (pair of 1 sou)
- eg: 8m (8 man tile)
using cargo
cargo install mahc
mahc --version
git clone https://github.com/DrCheeseFace/mahc
cd mahc
cargo build
./target/debug/mahc --version
curl -s https://api.github.com/repos/DrCheeseFace/rusty-riichi-mahjong-calculator/releases/latest | grep "browser_download_url" | cut -d '"' -f 4 | wget -i -
unzip mahc-v1.1.0-x86_64-unknown-linux-gnu.zip -d mahc
cd mahc/x86_64-unknown-linux-gnu/release
./mahc --version
- Tanyao
- Iipeikou
- Yakuhai
- MenzenTsumo
- Pinfu
- Riichi
- Ippatsu
- Haitei
- RinshanKaihou
- Chankan
- DoubleRiichi
- Toitoi
- Ittsuu
- SanshokuDoujun
- Chantaiyao
- Sanankou
- SanshokuDoukou
- Sankantsu
- Honroutou
- Shousangen
- Chiitoitsu
- Honitsu
- JunchanTaiyao
- Ryanpeikou
- Chinitsu
- KazoeYakuman
- KokushiMusou
- KokushiMusou 13 sided wait
- Suuankou
- Suuankou tanki wait
- Daisangen
- Shousuushii
- Daisuushii
- Tsuuiisou
- Daiichishin
- Chinroutou
- Ryuuiisou
- ChuurenPoutou
- ChuurenPoutou 9 sided wait
- Suukantsu
- Tenhou
- Chiihou
- validation a hand is possible (eg not having 20 east tiles :)
- add all da yaku
- validation on if yaku is there
- validate winning tile
- propogate the errors up for a nice printout
- validate stuff like cant riichi and double riichi. all that haitei, chankan rinshan shizz
- file stdIn
- json out flag
- add more comprehensive tests
- If you spot a bug (which there probabably are many), put in an issue with how to reproduce it
- if youd like to contribute, DO IT (send a PR)
- keep in mind, we pretty far from finishing it currently. so FUCK validation (for the time being)