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This repository has been archived by the owner on Mar 2, 2018. It is now read-only.

Releases: googlearchive/tango-examples-unity

release izar

04 Mar 17:38
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  • Updated to Izar SDK
  • New 3D Reconstruction API builds 3D meshes of your environment.
  • Two new samples show how to use the 3D Reconstruction API for common use cases:
    • ExperimentalMeshBuilderWithColor shows how to build a mesh with color, useful for scanning 3D models.
    • ExperimentalMeshBuilderWithPhysics shows how to build a mesh with physics, useful for making the room you are in into a 3D game environment.
  • Two new samples show how to use Project Tango with other Unity plugins:
    • TangoWithCardboardExperiments shows using Project Tango motion tracking with Google Cardboard for a 6DOF Virtual Reality experience.
    • TangoWithMultiplayer shows using Project Tango area descriptions with Photon Unity Networking for a networked multiplayer experience in a shared world.
  • Deprecated methods on the TangoPointCloud have been removed.

release gemma

09 Feb 00:09
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  • Removed unused Unity Standard Asset.
  • Updated to new video overlay pipeline enabled in TangoSDK.
  • Updated to new Area Description checkbox UI on Tango Manager.

release furud

26 Jan 04:07
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  • Updated to Furud SDK
  • New sample showing how to detect Project Tango at runtime.
  • Updated AndroidManifest.xml to not restrict build to only Tango devices by default.

release electra

13 Jan 00:43
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  • Updated to Electra SDK.

release capella

15 Dec 00:25
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  • Updated to Capella SDK.
  • SDK includes samples for Unity 5. A Unity 4 SDK is available without the samples.
  • Samples are now located in TangoSDK/Examples/.
  • TangoManager now has "Auto-connect to Service" enabled by default.
  • TangoDeltaPoseController (used by the Tango Delta Camera) no longer has Tango lifecycle or application lifecycle logic in it.
  • Deprecated functionality has been removed for the SDK.

release ancha

13 Nov 21:32
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  • Updated to Ancha SDK.
  • Samples no longer run on pre-Ancha TangoCore APKs.
  • New "Area Learning" sample shows how to record points of interest and update them when loop closures happen.
  • New "Area Description Management" sample shows how to use the new Area Description API and gives a rough measure of quality of a new Area Description.
  • Tango SDK no longer asks for motion tracking permissions. The motion tracking permission is now automatically granted by the TangoCore.
  • Lifecycle callbacks (Permissions, Service connected, and Service disconnected) can now be registered via TangoApplication.Register. The old interface will be going away in a future release.
  • New auto-connect option on TangoApplication allows for automatically connecting to the Tango Service on scene start. This option will be turned on in a future release.
  • New simplified initialization functions for manually connecting to the Tango Service. The old functions will be going away in a future release.

release zeno

29 Oct 23:59
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  • Updated to Zeno SDK.
  • Updated the Tango Point Cloud prefab to use improved, less noisy plane finding feature provided by Tango Support Library.
  • Added lens distortion feature to Augmented Reality example.
  • Tango Point Cloud prefab is now aware of the clutch, if used with the Tango Delta Camera
  • Cleaned up Area Description API, all contained in the class AreaDescription. The old Area Description API will get removed in a future release.

release yamabe

15 Oct 16:20
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  • Update to new Yamabe SDK
  • Required TangoCore version has been updated to require the new Area Description format. Requirement can be disabled during development via checkbox on Tango Manager.
  • AreaLearning sample updated to show how to display feedback during Area Description saving.
  • Methods added to import/export Area Descriptions to a file.
  • New Augmented Reality prefab allows for easy creation of an augmented reality camera.

release xiaotong

02 Oct 20:31
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  • Update to new Xiaotong SDK with changes to Area Description saving
  • New internal Area Description File format. Old format ADFs can still be loaded if Learning Mode is off.
  • New API to customize the depth frame rate.
  • "High Accuracy" Learning Mode check box no longer has any effect and will be removed in the next release.

release weyl

16 Sep 19:57
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  • Updated to Weyl SDK
  • GetMouseEmulation method is now deprecated and will be removed in a future release. Motion emulation will come through PoseUpdates in the future. You can test out the new behavior by changing m_mouseEmulationViaPoseUpdates to true in TangoApplication.cs.
  • A handful of other methods have become deprecated. These methods will be removed in a future release.