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Merge pull request #438 from Sharktheone/rendering/fix-adapter-select
change adapter selecting
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,148 @@ | ||
use anyhow::anyhow; | ||
use taffy::{AvailableSpace, PrintTree, Size}; | ||
use vello::kurbo::{Affine, Rect, RoundedRect}; | ||
use vello::peniko::{Color, Fill}; | ||
use vello::Scene; | ||
use winit::dpi::PhysicalSize; | ||
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use gosub_styling::css_colors::RgbColor; | ||
use gosub_styling::css_values::CssValue; | ||
use gosub_styling::render_tree::RenderNodeData; | ||
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use crate::render_tree::{NodeID, TreeDrawer}; | ||
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pub trait SceneDrawer { | ||
/// Returns true if the texture needs to be redrawn | ||
fn draw(&mut self, scene: &mut Scene, size: PhysicalSize<u32>); | ||
} | ||
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impl SceneDrawer for TreeDrawer { | ||
fn draw(&mut self, scene: &mut Scene, size: PhysicalSize<u32>) { | ||
if self.size == Some(size) { | ||
//This check needs to be updated in the future, when the tree is mutable | ||
return; | ||
} | ||
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self.size = Some(size); | ||
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scene.reset(); | ||
self.render(scene, size); | ||
} | ||
} | ||
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impl TreeDrawer { | ||
pub(crate) fn render(&mut self, scene: &mut Scene, size: PhysicalSize<u32>) { | ||
let space = Size { | ||
width: AvailableSpace::Definite(size.width as f32), | ||
height: AvailableSpace::Definite(size.height as f32), | ||
}; | ||
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if let Err(e) = self.taffy.compute_layout(self.root, space) { | ||
eprintln!("Failed to compute layout: {:?}", e); | ||
return; | ||
} | ||
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let bg = Rect::new(0.0, 0.0, size.width as f64, size.height as f64); | ||
scene.fill(Fill::NonZero, Affine::IDENTITY, Color::BLACK, None, &bg); | ||
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self.render_node_with_children(self.root, scene, (0.0, 0.0)); | ||
} | ||
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fn render_node_with_children(&mut self, id: NodeID, scene: &mut Scene, mut pos: (f64, f64)) { | ||
let err = self.render_node(id, scene, &mut pos); | ||
if let Err(e) = err { | ||
eprintln!("Error rendering node: {:?}", e); | ||
} | ||
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let children = match self.taffy.children(id) { | ||
Ok(children) => children, | ||
Err(e) => { | ||
eprintln!("Error rendering node children: {e}"); | ||
return; | ||
} | ||
}; | ||
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for child in children { | ||
self.render_node_with_children(child, scene, pos); | ||
} | ||
} | ||
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fn render_node( | ||
&mut self, | ||
id: NodeID, | ||
scene: &mut Scene, | ||
pos: &mut (f64, f64), | ||
) -> anyhow::Result<()> { | ||
let gosub_id = *self | ||
.taffy | ||
.get_node_context(id) | ||
.ok_or(anyhow!("Failed to get style id"))?; | ||
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let layout = self.taffy.get_final_layout(id); | ||
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let node = self | ||
.style | ||
.get_node_mut(gosub_id) | ||
.ok_or(anyhow!("Node not found"))?; | ||
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pos.0 += layout.location.x as f64; | ||
pos.1 += layout.location.y as f64; | ||
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if let RenderNodeData::Text(text) = &node.data { | ||
let color = node | ||
.properties | ||
.get("color") | ||
.and_then(|prop| { | ||
prop.compute_value(); | ||
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match &prop.actual { | ||
CssValue::Color(color) => Some(*color), | ||
CssValue::String(color) => Some(RgbColor::from(color.as_str())), | ||
_ => None, | ||
} | ||
}) | ||
.map(|color| { | ||
Color::rgba8(color.r as u8, color.g as u8, color.b as u8, color.a as u8) | ||
}) | ||
.unwrap_or(Color::BLACK); | ||
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let affine = Affine::translate((pos.0, pos.1)); | ||
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text.show(scene, color, affine, Fill::NonZero, None); | ||
} | ||
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let bg_color = node | ||
.properties | ||
.get("background-color") | ||
.and_then(|prop| { | ||
prop.compute_value(); | ||
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match &prop.actual { | ||
CssValue::Color(color) => Some(*color), | ||
CssValue::String(color) => Some(RgbColor::from(color.as_str())), | ||
_ => None, | ||
} | ||
}) | ||
.map(|color| Color::rgba8(color.r as u8, color.g as u8, color.b as u8, color.a as u8)); | ||
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let border_radius = node | ||
.properties | ||
.get("border-radius") | ||
.map(|prop| prop.actual.unit_to_px() as f64) | ||
.unwrap_or(0.0); | ||
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if let Some(bg_color) = bg_color { | ||
println!("Rendering background color: {:?}", bg_color); | ||
let rect = RoundedRect::new( | ||
pos.0, | ||
pos.1, | ||
layout.size.width as f64, | ||
layout.size.height as f64, | ||
border_radius, | ||
); | ||
scene.fill(Fill::NonZero, Affine::IDENTITY, bg_color, None, &rect); | ||
} | ||
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Ok(()) | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,50 +1,4 @@ | ||
use std::cell::RefCell; | ||
use std::rc::Rc; | ||
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use anyhow::anyhow; | ||
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use gosub_shared::types::Result; | ||
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use crate::render_tree::RenderTree; | ||
use crate::window::WindowState; | ||
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mod window; | ||
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mod render; | ||
pub mod draw; | ||
pub mod render_tree; | ||
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pub struct Renderer<'a> { | ||
pub window: Option<WindowState<'a, Rc<RefCell<RenderTree>>>>, | ||
} | ||
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impl<'a> Renderer<'a> { | ||
pub fn new(rt: Rc<RefCell<RenderTree>>) -> Result<Self> { | ||
let mut s = None; | ||
let window = WindowState::new( | ||
Box::new(move |scene, size, rt: &mut Rc<RefCell<RenderTree>>| { | ||
if Some(size) != s { | ||
scene.reset(); | ||
s = Some(size); | ||
let mut rt = rt.borrow_mut(); | ||
rt.render(scene, size); | ||
true | ||
} else { | ||
false | ||
} | ||
}), | ||
rt, | ||
)?; | ||
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Ok(Self { | ||
window: Some(window), | ||
}) | ||
} | ||
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pub fn start(&mut self) -> Result<()> { | ||
let window = self | ||
.window | ||
.take() | ||
.ok_or(anyhow!("Window already started"))?; | ||
window.start() | ||
} | ||
} | ||
pub mod renderer; | ||
pub mod window; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,129 +1 @@ | ||
use anyhow::anyhow; | ||
use taffy::{AvailableSpace, PrintTree, Size}; | ||
use vello::kurbo::{Affine, Rect, RoundedRect}; | ||
use vello::peniko::{Color, Fill}; | ||
use vello::Scene; | ||
use winit::dpi::PhysicalSize; | ||
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use gosub_styling::css_colors::RgbColor; | ||
use gosub_styling::css_values::CssValue; | ||
use gosub_styling::render_tree::RenderNodeData; | ||
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use crate::render_tree::{NodeID, RenderTree}; | ||
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impl RenderTree { | ||
pub(crate) fn render(&mut self, scene: &mut Scene, size: PhysicalSize<u32>) { | ||
let space = Size { | ||
width: AvailableSpace::Definite(size.width as f32), | ||
height: AvailableSpace::Definite(size.height as f32), | ||
}; | ||
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if let Err(e) = self.taffy.compute_layout(self.root, space) { | ||
eprintln!("Failed to compute layout: {:?}", e); | ||
return; | ||
} | ||
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let bg = Rect::new(0.0, 0.0, size.width as f64, size.height as f64); | ||
scene.fill(Fill::NonZero, Affine::IDENTITY, Color::BLACK, None, &bg); | ||
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self.render_node_with_children(self.root, scene, (0.0, 0.0)); | ||
} | ||
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fn render_node_with_children(&mut self, id: NodeID, scene: &mut Scene, mut pos: (f64, f64)) { | ||
let err = self.render_node(id, scene, &mut pos); | ||
if let Err(e) = err { | ||
eprintln!("Error rendering node: {:?}", e); | ||
} | ||
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let children = match self.taffy.children(id) { | ||
Ok(children) => children, | ||
Err(e) => { | ||
eprintln!("Error rendering node children: {e}"); | ||
return; | ||
} | ||
}; | ||
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for child in children { | ||
self.render_node_with_children(child, scene, pos); | ||
} | ||
} | ||
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fn render_node( | ||
&mut self, | ||
id: NodeID, | ||
scene: &mut Scene, | ||
pos: &mut (f64, f64), | ||
) -> anyhow::Result<()> { | ||
let gosub_id = *self | ||
.taffy | ||
.get_node_context(id) | ||
.ok_or(anyhow!("Failed to get style id"))?; | ||
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let layout = self.taffy.get_final_layout(id); | ||
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let node = self | ||
.style | ||
.get_node_mut(gosub_id) | ||
.ok_or(anyhow!("Node not found"))?; | ||
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pos.0 += layout.location.x as f64; | ||
pos.1 += layout.location.y as f64; | ||
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if let RenderNodeData::Text(text) = &node.data { | ||
let color = node | ||
.properties | ||
.get("color") | ||
.and_then(|prop| { | ||
prop.compute_value(); | ||
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match &prop.actual { | ||
CssValue::Color(color) => Some(*color), | ||
CssValue::String(color) => Some(RgbColor::from(color.as_str())), | ||
_ => None, | ||
} | ||
}) | ||
.map(|color| { | ||
Color::rgba8(color.r as u8, color.g as u8, color.b as u8, color.a as u8) | ||
}) | ||
.unwrap_or(Color::BLACK); | ||
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let affine = Affine::translate((pos.0, pos.1)); | ||
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text.show(scene, color, affine, Fill::NonZero, None); | ||
} | ||
|
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let bg_color = node | ||
.properties | ||
.get("background-color") | ||
.and_then(|prop| { | ||
prop.compute_value(); | ||
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match &prop.actual { | ||
CssValue::Color(color) => Some(*color), | ||
CssValue::String(color) => Some(RgbColor::from(color.as_str())), | ||
_ => None, | ||
} | ||
}) | ||
.map(|color| Color::rgba8(color.r as u8, color.g as u8, color.b as u8, color.a as u8)); | ||
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let border_radius = node | ||
.properties | ||
.get("border-radius") | ||
.map(|prop| prop.actual.unit_to_px() as f64) | ||
.unwrap_or(0.0); | ||
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if let Some(bg_color) = bg_color { | ||
println!("Rendering background color: {:?}", bg_color); | ||
let rect = RoundedRect::new( | ||
pos.0, | ||
pos.1, | ||
layout.size.width as f64, | ||
layout.size.height as f64, | ||
border_radius, | ||
); | ||
scene.fill(Fill::NonZero, Affine::IDENTITY, bg_color, None, &rect); | ||
} | ||
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Ok(()) | ||
} | ||
} |
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