3D printing application. MIT License.
This is Cotangent 1.0.5, the same version as is published on https://www.cotangent.io
Current repository requires Unity 2018.1.9f1. You can download old versions of Unity here: https://unity3d.com/get-unity/download/archive
run
git submodule update --init --recursive
to check out all the submodules
There will be many errors
Unzip the file Assets\frame3Sharp\gsUnityVR.zip. This will create a fake unity asmdef module that is required due to Unity dependency weirdness.
Import Vectrosity5-Unity5.6.unitypackage from the Vectrosity 5.5 package zip.
(Yes, you will need to buy a Vectrosity license from https://starscenesoftware.com/vectrosity.html. Sorry, no way around this currently. You are welcome to try to remove this dependency and submit a PR)
There is a bug in Unity 2018.1 that will cause two of the shaders in f3Sharp to fail to compile, resulting in f3Sharp dll not building, and a bunch of "missing f3 namespace" errors. The culprit errors that cause this cascade will look like this:
Shader error in 'f3/f3VtxColorFlatShaded': invalid subscript 'uv2' at /Program Files/Unity/Editor/Data/CGIncludes/UnityStandardMeta.cginc(21) (on d3d11)
To fix this, find each shader, right click on it, and select Reimport from the menu, as described here: https://www.reddit.com/r/Unity3D/comments/8kjzdf/standard_shader_invalid_subscript_uv2_error/. You should have to do this for the f3StandardVtxColor and f3VtxColorFlatShaded shaders in Assets\frame3Sharp\Resources\StandardMaterials.
this will produce the f3 dll and get rid of all the "missing f3 namespace" errors
in Assets\cotangentApp\CotangentScene
It should work...