This is the entire codebase for the XNA project Haunted House, created for ITP 380 - Video Game Programming.
The XNA solution files are not included, so the game cannot be run.
My primary work was on the following files:
Camera.cs The spring camera following Boo
GameState.cs Player movement and collision mechanics
The rest of the credit goes to Sanjay Madhav, who provided the starter code, Sean Sharma and Austin Spiegel.