AFNetworking is a delightful networking library for iOS and Mac OS X. It's built on top of the Foundation URL Loading System, extending the powerful high-level networking abstractions built into Cocoa. It has a modular architecture with well-designed, feature-rich APIs that are a joy to use.
Perhaps the most important feature of all, however, is the amazing community of developers who use and contribute to AFNetworking every day. AFNetworking powers some of the most popular and critically-acclaimed apps on the iPhone, iPad, and Mac.
Choose AFNetworking for your next project, or migrate over your existing projects—you'll be happy you did!
- Download AFNetworking and try out the included Mac and iPhone example apps
- Read the "Getting Started" guide, FAQ, or other articles on the Wiki
- Check out the documentation for a comprehensive look at all of the APIs available in AFNetworking
- Read the AFNetworking 3.0 Migration Guide for an overview of the architectural changes from 2.0.
- If you need help, use Stack Overflow. (Tag 'afnetworking')
- If you'd like to ask a general question, use Stack Overflow.
- If you found a bug, and can provide steps to reliably reproduce it, open an issue.
- If you have a feature request, open an issue.
- If you want to contribute, submit a pull request.
AFNetworking supports multiple methods for installing the library in a project.
CocoaPods is a dependency manager for Objective-C, which automates and simplifies the process of using 3rd-party libraries like AFNetworking in your projects. See the "Getting Started" guide for more information. You can install it with the following command:
$ gem install cocoapods
CocoaPods 0.39.0+ is required to build AFNetworking 3.0.0+.
To integrate AFNetworking into your Xcode project using CocoaPods, specify it in your Podfile
:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
pod 'AFNetworking', '~> 3.0'
Then, run the following command:
$ pod install
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate AFNetworking into your Xcode project using Carthage, specify it in your Cartfile
:
github "AFNetworking/AFNetworking" ~> 3.0
Run carthage
to build the framework and drag the built AFNetworking.framework
into your Xcode project.
AFNetworking Version | Minimum iOS Target | Minimum OS X Target | Minimum watchOS Target | Minimum tvOS Target | Notes |
---|---|---|---|---|---|
3.x | iOS 7 | OS X 10.9 | watchOS 2.0 | tvOS 9.0 | Xcode 7+ is required. NSURLConnectionOperation support has been removed. |
2.6 -> 2.6.3 | iOS 7 | OS X 10.9 | watchOS 2.0 | n/a | Xcode 7+ is required. |
2.0 -> 2.5.4 | iOS 6 | OS X 10.8 | n/a | n/a | Xcode 5+ is required. NSURLSession subspec requires iOS 7 or OS X 10.9. |
1.x | iOS 5 | Mac OS X 10.7 | n/a | n/a | |
0.10.x | iOS 4 | Mac OS X 10.6 | n/a | n/a |
(OS X projects must support 64-bit with modern Cocoa runtime).
Programming in Swift? Try Alamofire for a more conventional set of APIs.
AFURLSessionManager
AFHTTPSessionManager
<AFURLRequestSerialization>
AFHTTPRequestSerializer
AFJSONRequestSerializer
AFPropertyListRequestSerializer
<AFURLResponseSerialization>
AFHTTPResponseSerializer
AFJSONResponseSerializer
AFXMLParserResponseSerializer
AFXMLDocumentResponseSerializer
(Mac OS X)AFPropertyListResponseSerializer
AFImageResponseSerializer
AFCompoundResponseSerializer
AFSecurityPolicy
AFNetworkReachabilityManager
AFURLSessionManager
creates and manages an NSURLSession
object based on a specified NSURLSessionConfiguration
object, which conforms to <NSURLSessionTaskDelegate>
, <NSURLSessionDataDelegate>
, <NSURLSessionDownloadDelegate>
, and <NSURLSessionDelegate>
.
NSURLSessionConfiguration *configuration = [NSURLSessionConfiguration defaultSessionConfiguration];
AFURLSessionManager *manager = [[AFURLSessionManager alloc] initWithSessionConfiguration:configuration];
NSURL *URL = [NSURL URLWithString:@"http://example.com/download.zip"];
NSURLRequest *request = [NSURLRequest requestWithURL:URL];
NSURLSessionDownloadTask *downloadTask = [manager downloadTaskWithRequest:request progress:nil destination:^NSURL *(NSURL *targetPath, NSURLResponse *response) {
NSURL *documentsDirectoryURL = [[NSFileManager defaultManager] URLForDirectory:NSDocumentDirectory inDomain:NSUserDomainMask appropriateForURL:nil create:NO error:nil];
return [documentsDirectoryURL URLByAppendingPathComponent:[response suggestedFilename]];
} completionHandler:^(NSURLResponse *response, NSURL *filePath, NSError *error) {
NSLog(@"File downloaded to: %@", filePath);
}];
[downloadTask resume];
NSURLSessionConfiguration *configuration = [NSURLSessionConfiguration defaultSessionConfiguration];
AFURLSessionManager *manager = [[AFURLSessionManager alloc] initWithSessionConfiguration:configuration];
NSURL *URL = [NSURL URLWithString:@"http://example.com/upload"];
NSURLRequest *request = [NSURLRequest requestWithURL:URL];
NSURL *filePath = [NSURL fileURLWithPath:@"file://path/to/image.png"];
NSURLSessionUploadTask *uploadTask = [manager uploadTaskWithRequest:request fromFile:filePath progress:nil completionHandler:^(NSURLResponse *response, id responseObject, NSError *error) {
if (error) {
NSLog(@"Error: %@", error);
} else {
NSLog(@"Success: %@ %@", response, responseObject);
}
}];
[uploadTask resume];
NSMutableURLRequest *request = [[AFHTTPRequestSerializer serializer] multipartFormRequestWithMethod:@"POST" URLString:@"http://example.com/upload" parameters:nil constructingBodyWithBlock:^(id<AFMultipartFormData> formData) {
[formData appendPartWithFileURL:[NSURL fileURLWithPath:@"file://path/to/image.jpg"] name:@"file" fileName:@"filename.jpg" mimeType:@"image/jpeg" error:nil];
} error:nil];
AFURLSessionManager *manager = [[AFURLSessionManager alloc] initWithSessionConfiguration:[NSURLSessionConfiguration defaultSessionConfiguration]];
NSURLSessionUploadTask *uploadTask;
uploadTask = [manager
uploadTaskWithStreamedRequest:request
progress:^(NSProgress * _Nonnull uploadProgress) {
// This is not called back on the main queue.
// You are responsible for dispatching to the main queue for UI updates
dispatch_async(dispatch_get_main_queue(), ^{
//Update the progress view
[progressView setProgress:uploadProgress.fractionCompleted];
});
}
completionHandler:^(NSURLResponse * _Nonnull response, id _Nullable responseObject, NSError * _Nullable error) {
if (error) {
NSLog(@"Error: %@", error);
} else {
NSLog(@"%@ %@", response, responseObject);
}
}];
[uploadTask resume];
NSURLSessionConfiguration *configuration = [NSURLSessionConfiguration defaultSessionConfiguration];
AFURLSessionManager *manager = [[AFURLSessionManager alloc] initWithSessionConfiguration:configuration];
NSURL *URL = [NSURL URLWithString:@"http://example.com/upload"];
NSURLRequest *request = [NSURLRequest requestWithURL:URL];
NSURLSessionDataTask *dataTask = [manager dataTaskWithRequest:request completionHandler:^(NSURLResponse *response, id responseObject, NSError *error) {
if (error) {
NSLog(@"Error: %@", error);
} else {
NSLog(@"%@ %@", response, responseObject);
}
}];
[dataTask resume];
Request serializers create requests from URL strings, encoding parameters as either a query string or HTTP body.
NSString *URLString = @"http://example.com";
NSDictionary *parameters = @{@"foo": @"bar", @"baz": @[@1, @2, @3]};
[[AFHTTPRequestSerializer serializer] requestWithMethod:@"GET" URLString:URLString parameters:parameters error:nil];
GET http://example.com?foo=bar&baz[]=1&baz[]=2&baz[]=3
[[AFHTTPRequestSerializer serializer] requestWithMethod:@"POST" URLString:URLString parameters:parameters];
POST http://example.com/
Content-Type: application/x-www-form-urlencoded
foo=bar&baz[]=1&baz[]=2&baz[]=3
[[AFJSONRequestSerializer serializer] requestWithMethod:@"POST" URLString:URLString parameters:parameters];
POST http://example.com/
Content-Type: application/json
{"foo": "bar", "baz": [1,2,3]}
AFNetworkReachabilityManager
monitors the reachability of domains, and addresses for both WWAN and WiFi network interfaces.
- Do not use Reachability to determine if the original request should be sent.
- You should try to send it.
- You can use Reachability to determine when a request should be automatically retried.
- Although it may still fail, a Reachability notification that the connectivity is available is a good time to retry something.
- Network reachability is a useful tool for determining why a request might have failed.
- After a network request has failed, telling the user they're offline is better than giving them a more technical but accurate error, such as "request timed out."
See also WWDC 2012 session 706, "Networking Best Practices.".
[[AFNetworkReachabilityManager sharedManager] setReachabilityStatusChangeBlock:^(AFNetworkReachabilityStatus status) {
NSLog(@"Reachability: %@", AFStringFromNetworkReachabilityStatus(status));
}];
[[AFNetworkReachabilityManager sharedManager] startMonitoring];
AFSecurityPolicy
evaluates server trust against pinned X.509 certificates and public keys over secure connections.
Adding pinned SSL certificates to your app helps prevent man-in-the-middle attacks and other vulnerabilities. Applications dealing with sensitive customer data or financial information are strongly encouraged to route all communication over an HTTPS connection with SSL pinning configured and enabled.
AFHTTPSessionManager *manager = [AFHTTPSessionManager manager];
manager.securityPolicy.allowInvalidCertificates = YES; // not recommended for production
AFNetworking includes a suite of unit tests within the Tests subdirectory. These tests can be run simply be executed the test action on the platform framework you would like to test.
AFNetworking is owned and maintained by the Alamofire Software Foundation.
AFNetworking was originally created by Scott Raymond and Mattt Thompson in the development of Gowalla for iPhone.
AFNetworking's logo was designed by Alan Defibaugh.
And most of all, thanks to AFNetworking's growing list of contributors.
If you believe you have identified a security vulnerability with AFNetworking, you should report it as soon as possible via email to [email protected]. Please do not post it to a public issue tracker.
AFNetworking is released under the MIT license. See LICENSE for details.