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Close inactive issues
Close inactive issues #67: Scheduled
November 14, 2023 02:06 11s main
November 14, 2023 02:06 11s
[Sonic Frontiers] Disable Sonic Boom for Regular Objects: improve acc…
Build codes #272: Commit 66b874e pushed by hyperbx
November 13, 2023 11:13 40s main
November 13, 2023 11:13 40s
[Sonic Frontiers] Player.Status.GetLockOnTarget()
Build codes #271: Commit 2e6ed57 pushed by hyperbx
November 13, 2023 11:02 32s main
November 13, 2023 11:02 32s
[Globals] RTTI: 32-bit support
Build codes #270: Commit 9769572 pushed by hyperbx
November 13, 2023 10:27 33s main
November 13, 2023 10:27 33s
Close inactive issues
Close inactive issues #66: Scheduled
November 13, 2023 02:07 12s main
November 13, 2023 02:07 12s
[Globals] RTTI: fixed pointer for base class descriptors, improved To…
Build codes #269: Commit bcea55c pushed by hyperbx
November 12, 2023 22:19 31s main
November 12, 2023 22:19 31s
[Sonic Frontiers] Disable Cyber Space Timer
Build codes #268: Commit 9479fe5 pushed by hyperbx
November 12, 2023 20:13 39s main
November 12, 2023 20:13 39s
[Sonic Frontiers] GameMode: Get<T>
Build codes #267: Commit 7b77000 pushed by hyperbx
November 12, 2023 19:10 43s main
November 12, 2023 19:10 43s
[Globals] RTTI: demangle "AV" class names & various improvements
Build codes #266: Commit fc0716c pushed by hyperbx
November 12, 2023 18:39 43s main
November 12, 2023 18:39 43s
[Globals] RTTI: use sequential layout for TypeDescriptor
Build codes #265: Commit dbfd1eb pushed by hyperbx
November 12, 2023 16:13 40s main
November 12, 2023 16:13 40s
[Sonic Frontiers] GameMode: mapped struct, get name via RTTI
Build codes #264: Commit eea6f62 pushed by hyperbx
November 12, 2023 16:05 36s main
November 12, 2023 16:05 36s
[Sonic Frontiers] Player.Animation.SetAnimation(): fix Detours crash
Build codes #263: Commit 44bfd18 pushed by hyperbx
November 12, 2023 02:52 43s main
November 12, 2023 02:52 43s
Close inactive issues
Close inactive issues #65: Scheduled
November 12, 2023 02:08 14s main
November 12, 2023 02:08 14s
[Sonic Frontiers] Player.Status.IsLockOnCursorVisible()
Build codes #262: Commit 4330841 pushed by hyperbx
November 12, 2023 01:22 36s main
November 12, 2023 01:22 36s
[Sonic Frontiers] Always Have Max Boost Gauge
Build codes #261: Commit 401d02f pushed by hyperbx
November 11, 2023 23:24 31s main
November 11, 2023 23:24 31s
[Sonic Frontiers] Recovery Jump into Flight
Build codes #260: Commit f4b5612 pushed by hyperbx
November 11, 2023 21:13 45s main
November 11, 2023 21:13 45s
[Sonic Frontiers] Fishing cheats
Build codes #259: Commit 40802d3 pushed by hyperbx
November 11, 2023 19:29 26s main
November 11, 2023 19:29 26s
[Sonic Frontiers] Fix Quick Cyloop Lock-On (v1.40)
Build codes #258: Commit 76d3743 pushed by hyperbx
November 11, 2023 19:02 46s main
November 11, 2023 19:02 46s
[Sonic Frontiers] Upgrade level codes
Build codes #257: Commit 69ce0e8 pushed by hyperbx
November 11, 2023 18:41 51s main
November 11, 2023 18:41 51s
[Sonic Frontiers] stupid
Build codes #256: Commit f36890d pushed by hyperbx
November 11, 2023 18:08 33s main
November 11, 2023 18:08 33s
[Sonic Frontiers] Save -> SaveData
Build codes #255: Commit 60daee6 pushed by hyperbx
November 11, 2023 18:01 36s main
November 11, 2023 18:01 36s
[Sonic Frontiers] Save data research
Build codes #254: Commit e17bfb0 pushed by hyperbx
November 11, 2023 17:59 39s main
November 11, 2023 17:59 39s
Close inactive issues
Close inactive issues #64: Scheduled
November 11, 2023 02:39 11s main
November 11, 2023 02:39 11s
[Sonic Frontiers] Swing Reels Only Swing Once
Build codes #253: Commit 6b9347c pushed by hyperbx
November 11, 2023 00:51 34s main
November 11, 2023 00:51 34s
[Sonic Frontiers] Player: remove Lua dependency
Build codes #252: Commit 6bdea3c pushed by hyperbx
November 10, 2023 22:14 38s main
November 10, 2023 22:14 38s
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