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3.4.0 release (#203)
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Luke Gehorsam authored Mar 19, 2024
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Expand Up @@ -3,6 +3,23 @@ All notable changes to this project are documented below.

The format is based on [keep a changelog](http://keepachangelog.com/) and this project uses [semantic versioning](http://semver.org/).

## [3.4.0] - 2024-03-19

### Added
- Satori: Adds the Satori Godot SDK for Godot 4. Satori is our liveops server for game studios. Read more about it in the [documentation](https://heroiclabs.com/docs/satori/concepts/introduction/).

### Fixed
- Nakama: Fixed code which causes Godot 3 to report memory leaks.
- Nakama: Fixed links to Nakama server documentation.
- Nakama: Fixed naming of `HttpRequest` to match Godot's new naming.
- Nakama: Fixed number of arguments passed to `HttpRequest.Request`.
- Nakama: Fixed JSON `json_error` typo in `NakamaHTTPAdapter`.
- Nakama: Removed some leftover Godot 3 code from master.

### Changed
- Nakama: Godot 4 support is now on master. Godot 3 support can now be found on the `godot-3` branch.
- Nakama: Changed return type from `int` to `TransferMode` in `_get_packet_mode` of the `NakamaMultiplayerPeer`.

## [3.3.1] - 2023-04-17

### Fixed
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