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resolves #38
resolves #41
resolves #35
Display Icon component created to separate from TouchIcon components when displaying icons for chests items.
Info section changed to be a component. It takes the properties needed to properly display information on enemies and chests, along with the proper action button for that entity.
Chest open flag implemented. When the chest is opened, it stays open on subsequent clicks of that icon.
-click the chest, click open, click an enemy, click the chest (still open and displaying items and 'take all')
Other Notes:
-Updated to put Salve Bug generation back to normal.
-player is now responsible for creating the player menu
-player-menu is now an _element of player
-player menu removed from UI.js in favor of future function for getting components
-svg names changed to match slot names
-breastplate -> torso
-helmet -> head
-enemy effects (that can be applied to player) displayed next to name