seinjs-gpu-particle-system > EdgeEmitter
边界发射器。通过两个顶点规定一个盒装区域,粒子将从原点向盒装区域内发射。
↳ Emitter<IEdgeEmitterOptions, IEdgeEmitterUniforms>
↳ EdgeEmitter
▸ getShadersAndModifyUniforms(options: IEdgeEmitterOptions, uniforms: IEdgeEmitterUniforms): object
Overrides Emitter.getShadersAndModifyUniforms
Defined in emitter/EdgeEmitter.ts:50
根据参数,添加uniform并获取具体实现的Shader。
Parameters:
Name | Type |
---|---|
options | IEdgeEmitterOptions |
uniforms | IEdgeEmitterUniforms |
Returns: object