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Add 3D filters #22
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emilmelnikov
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Add 3D filters #22
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std::size_t tends to play better with various C++ containers. An explicit float type should be enough (we'll need to create separate library symbols for other types anyway).
Also, remove LIKELY/UNLIKELY macro: they are unused, and available in Highway if needed.
Inside-out dimension order is more convenient to work with: 2D could be processed as 3D with the Z dimension set to 1.
On Linux, it seems position-independent code is required.
Also skip tests that require fastfilters v1 if it is not available.
* Reorganize a lot of things * Add `window_ratio` parameter * Add compatibility module with v1 * Add type annotations * Simplify tests by parametrizing over filter type
* Release GIL before calling into filter implementations * Use floor(x + 0.5) instead of round(x) as in fastfilters v1 * Remove unused imports * Use unaligned loads/stores everywhere * Return channels as the outermost dimension in compat module
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Support 3D inputs for filters.
Also change interface, and a lot of internal implementation details.
Now filters are computed separately.