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43 feature create serversocket referring to config class #47

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ilovenoah
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@ilovenoah ilovenoah commented Feb 5, 2024

This PR is to resolve #43 .

Summary by CodeRabbit

  • Refactor
    • Improved server socket setup process for enhanced configuration and initialization.

@ilovenoah ilovenoah linked an issue Feb 5, 2024 that may be closed by this pull request
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coderabbitai bot commented Feb 5, 2024

Walkthrough

The recent update involves refactoring the main.cpp to enhance server socket setup via a new function called startUpServerSockets. This function uses configuration settings to initialize server sockets efficiently and populate a map with their descriptors. The aim is to streamline the server's initialization process by abstracting socket setup details, ensuring server configurations are dynamically applied.

Changes

File Change Summary
src/.../main.cpp Refactored to include startUpServerSockets for socket setup.

Assessment against linked issues

Objective Addressed Explanation
Create ServerSocket with ip addresses and port numbers (from config) (#43)

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@ilovenoah ilovenoah merged commit 1240db0 into master Feb 5, 2024
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@ilovenoah ilovenoah deleted the 43-feature-create-serversocket-referring-to-config-class branch February 5, 2024 05:38
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Review Status

Actionable comments generated: 4

Configuration used: CodeRabbit UI

Commits Files that changed from the base of the PR and between f01f30d and c2ccc70.
Files selected for processing (1)
  • src/main.cpp (1 hunks)

Comment on lines +6 to +18
static bool startUpServerSockets(std::map<int, ServerSocket> &ssmap, Config &config) {
std::vector<Server> servers(config.getServers());
for (std::vector<Server>::iterator iter = servers.begin(); iter != servers.end(); ++iter) {
std::string ipAddr = iter->getIpAddress();
std::string port = iter->getPort();
if (ipAddr.empty() == true) { ipAddr = "0.0.0.0"; }
if (port.empty() == true) { port = "8000"; }
ServerSocket ss(ipAddr, port);
if (ss.init() == false) { return false; }
std::cout << "Start up server: " << ipAddr << ":" << port << std::endl;
ssmap.insert(std::pair<int, ServerSocket>(ss.getFd(), ss));
}
return true;
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The startUpServerSockets function lacks error handling for the case where ServerSocket initialization (ss.init()) fails. It returns false immediately, which could leave resources partially initialized if an error occurs after some successful initializations. Consider cleaning up or logging detailed error information before returning.

Comment on lines +11 to +12
if (ipAddr.empty() == true) { ipAddr = "0.0.0.0"; }
if (port.empty() == true) { port = "8000"; }
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Hardcoding default values ("0.0.0.0" for IP address and "8000" for port) within the startUpServerSockets function reduces flexibility. Move these defaults to a configuration class or a constants file to facilitate easier adjustments and maintainability.

if (port.empty() == true) { port = "8000"; }
ServerSocket ss(ipAddr, port);
if (ss.init() == false) { return false; }
std::cout << "Start up server: " << ipAddr << ":" << port << std::endl;
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Directly printing to std::cout within startUpServerSockets limits the flexibility of logging. Consider using a logging framework or mechanism that supports different log levels and destinations.

ssmap.insert(std::pair<int, ServerSocket>(ss.getFd(), ss));
bool test = loop(ssmap, config);
(void)test;
if (startUpServerSockets(ssmap, config) == false) { exit(1); }
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The use of exit(1); directly in the main function upon failure of startUpServerSockets is abrupt. It's better to clean up resources or provide a clear error message before exiting. Additionally, consider using a named constant for the exit code to improve readability.

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FEATURE Create ServerSocket referring to Config class
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