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[VP] Enable bindless suface state mode
Enable bindless suface state mode for perf
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97
media_common/agnostic/common/renderhal/surface_state_heap_mgr.h
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/* | ||
* Copyright (c) 2024, Intel Corporation | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a | ||
* copy of this software and associated documentation files (the "Software"), | ||
* to deal in the Software without restriction, including without limitation | ||
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
* and/or sell copies of the Software, and to permit persons to whom the | ||
* Software is furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included | ||
* in all copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR | ||
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | ||
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
* OTHER DEALINGS IN THE SOFTWARE. | ||
*/ | ||
//! | ||
//! \file surface_state_heap_mgr.h | ||
//! \brief Render Engine Interfaces shared across platforms | ||
//! \details Platform Independent Hardware Interfaces | ||
//! | ||
#ifndef __SURFACE_STATE_HEAP_MGR_H__ | ||
#define __SURFACE_STATE_HEAP_MGR_H__ | ||
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#include <iostream> | ||
#include "mos_os.h" | ||
#include "mhw_utilities.h" | ||
#include "mos_os_specific.h" | ||
#include "mos_interface.h" | ||
#include<vector> | ||
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#define MAX_SURFACE_STATES 512 | ||
using SURF_STATES_LIST = std::vector<int32_t>; | ||
//! | ||
//! \brief Default size of area for sync, debugging, performance collecting | ||
//! | ||
#define SYNC_SIZE 128 // range: (128 ... 4096) | ||
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//! | ||
//! \brief VEBOX Heap State Structure | ||
//! | ||
typedef struct _SURFACE_STATES_OBJ | ||
{ | ||
bool bBusy; // true if the state is in use (must sync before use) | ||
uint32_t dwSyncTag; // surface heap state sync tag | ||
} SURFACE_STATES_OBJ, *PSURFACE_STATES_OBJ; | ||
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typedef struct _SURFACE_STATES_HEAP_OBJ | ||
{ | ||
uint32_t uiCurState; // Current surface State | ||
uint32_t uiNextState; // Next surface State | ||
uint32_t uiOffsetSync; // Offset of sync data in Heap | ||
uint32_t uiInstanceSize; // Size of single instance | ||
uint32_t uiStateHeapSize; // Total size of Surface States heap | ||
PSURFACE_STATES_OBJ pSurfStateObj; // Array of SURFACE_STATES_SYNC_OBJ | ||
MOS_RESOURCE osResource; // Graphics memory | ||
uint8_t *pLockedOsResourceMem; // Locked resource memory | ||
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// Synchronization | ||
volatile uint32_t *pSync; // Pointer to sync area (when locked) | ||
uint32_t dwNextTag; // Next sync tag value to use | ||
uint32_t dwSyncTag; // Last sync tag completed | ||
} SURFACE_STATES_HEAP_OBJ, *PSURFACE_STATES_HEAP_OBJ; | ||
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class SurfaceStateHeapManager | ||
{ | ||
public: | ||
SurfaceStateHeapManager(PMOS_INTERFACE pOsInterface); | ||
MOS_STATUS CreateHeap(size_t surfStateSize); | ||
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void RefreshSync(); | ||
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MOS_STATUS DestroyHeap(); | ||
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MOS_STATUS AssignSurfaceState(); | ||
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MOS_STATUS AssignUsedSurfaceState(int32_t index) | ||
{ | ||
m_usedStates.push_back(index); | ||
return MOS_STATUS_SUCCESS; | ||
} | ||
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~SurfaceStateHeapManager(); | ||
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public: | ||
PMOS_INTERFACE m_osInterface = nullptr; | ||
SURFACE_STATES_HEAP_OBJ *m_surfStateHeap = nullptr; | ||
int m_surfHeapInUse = 0; | ||
SURF_STATES_LIST m_usedStates = {}; | ||
}; | ||
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#endif // __SURFACE_STATE_HEAP_MGR_H__ |
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