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internot169 committed Jun 8, 2024
1 parent bef841c commit b21164f
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Showing 3 changed files with 11 additions and 14 deletions.
17 changes: 8 additions & 9 deletions Assets/Scenes/MainScene.unity
Original file line number Diff line number Diff line change
Expand Up @@ -1222,7 +1222,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 8212628001840077427, guid: 9bcb57fad58bc9b4f8553a6e32a3b23d, type: 3}
propertyPath: m_AnchoredPosition.y
value: 34.38019
value: -615.4121
objectReference: {fileID: 0}
- target: {fileID: 8212628001840077427, guid: 9bcb57fad58bc9b4f8553a6e32a3b23d, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
Expand Down Expand Up @@ -2963,8 +2963,8 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 520448619}
m_HandleRect: {fileID: 520448618}
m_Direction: 2
m_Value: 1.0000011
m_Size: 0.85356164
m_Value: 46.632687
m_Size: 0.8535615
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls:
Expand Down Expand Up @@ -3126,16 +3126,15 @@ MonoBehaviour:
wumpusSpawnLoc: {fileID: 754054907}
Player: {fileID: 1004664761}
pauseUI: {fileID: 1348486099}
warning: {fileID: 1705870254}
testmode: 0
testText: {fileID: 1362961866}
testUI: {fileID: 629322698}
ShopUI: {fileID: 800967120}
Inventory: {fileID: 1409635001}
BatUI: {fileID: 210650175}
PitUI: {fileID: 1506279900}
WinUI: {fileID: 1683834153}
LoseUI: {fileID: 576776915}
testmode: 0
testText: {fileID: 1362961866}
testUI: {fileID: 629322698}
--- !u!114 &849054437
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -4761,7 +4760,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -1.6, y: 122.55002}
m_AnchoredPosition: {x: -1.6, y: 96.6}
m_SizeDelta: {x: 200, y: 35.1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1362961866
Expand Down Expand Up @@ -5415,7 +5414,7 @@ MonoBehaviour:
m_HandleRect: {fileID: 605058494}
m_Direction: 0
m_Value: 1
m_Size: 1
m_Size: 0.9999998
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls:
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7 changes: 3 additions & 4 deletions Assets/Scripts/GameManagement/GameManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -106,15 +106,14 @@ void Start(){
Player.transform.position = currentRoom().spawnLocation.position;

// Check testmode
info = MenuInfo.instance;
info = GameObject.Find("MenuInfo").GetComponent<MenuInfo>();
if (info == null){
name = "test";
} else {
name = info.name;
}
if (name == "test"){
testmode = true;
}
testmode = true;
Debug.Log("it is true");
logger.log("You're mine now ... You have 5 lives, 3 arrows, and 0 coins. Good luck. You'll need it.");

if (testmode){
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1 change: 0 additions & 1 deletion Assets/Scripts/UI Elements/arrowShoot.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,6 @@
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using UnityEditor.PackageManager.Requests;

public class ArrowShoot : MonoBehaviour
{
Expand Down

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