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reduced the level cap from 50 to 40
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since I don't really want a converted scientific notation numbers to be included.
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Misterkister authored Feb 5, 2017
1 parent 801fb81 commit bcd0477
Showing 1 changed file with 13 additions and 96 deletions.
109 changes: 13 additions & 96 deletions Themes/Til Death/BGAnimations/_PlayerInfo.lua
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,6 @@ local AvatarX = 0
local AvatarY = SCREEN_HEIGHT-50
local profileXP = 0


t[#t+1] = Def.Actor{
BeginCommand=cmd(queuecommand,"Set");
SetCommand=function(self)
Expand Down Expand Up @@ -163,7 +162,7 @@ t[#t+1] = Def.ActorFrame{
PlayerUnjoinedMessageCommand=cmd(queuecommand,"Set"),
FavoritesUpdatedMessageCommand=cmd(queuecommand,"Set"),
},
--Along with the level system, this need to be simplified. -Misterkister
-- --Along with the level system, this need to be simplified. -Misterkister
LoadFont("Common Normal") .. {
InitCommand=cmd(xy,SCREEN_CENTER_X,AvatarY+30;halign,0.5;zoom,0.35;diffuse,getMainColor('positive')),
BeginCommand=cmd(queuecommand,"Set"),
Expand Down Expand Up @@ -319,55 +318,14 @@ t[#t+1] = Def.ActorFrame{
elseif profileXP > 274877906944 and profileXP < 549755813888 then
self:settext("EXP Earned: "..profileXP.."/549755813888")
elseif profileXP == 549755813888 then
self:settext("EXP Earned: "..profileXP.."/1.0995116e+12")
--For someone that's been playing a lot in this game, this needs testing since these numbers are not in expanded form. -Misterkister
elseif profileXP > 549755813888 and profileXP < 1.0995116e+12 then
self:settext("EXP Earned: "..profileXP.."/1.0995116e+12")
elseif profileXP == 1.0995116e+12 then
self:settext("EXP Earned: "..profileXP.."/2.1990233e+12")
elseif profileXP > 1.0995116e+12 and profileXP < 2.1990233e+12 then
self:settext("EXP Earned: "..profileXP.."/2.1990233e+12")
elseif profileXP == 2.1990233e+12 then
self:settext("EXP Earned: "..profileXP.."/4.3980465e+12")
elseif profileXP > 2.1990233e+12 and profileXP < 4.3980465e+12 then
self:settext("EXP Earned: "..profileXP.."/4.3980465e+12")
elseif profileXP == 4.3980465e+12 then
self:settext("EXP Earned: "..profileXP.."/8.796093e+12")
elseif profileXP > 4.3980465e+12 and profileXP < 8.796093e+12 then
self:settext("EXP Earned: "..profileXP.."/8.796093e+12")
elseif profileXP == 8.796093e+12 then
self:settext("EXP Earned: "..profileXP.."/1.7592186e+13")
elseif profileXP > 8.796093e+12 and profileXP < 1.7592186e+13 then
self:settext("EXP Earned: "..profileXP.."/1.7592186e+13")
elseif profileXP == 1.7592186e+13 then
self:settext("EXP Earned: "..profileXP.."/3.5184372e+13")
elseif profileXP > 1.7592186e+13 and profileXP < 3.5184372e+13 then
self:settext("EXP Earned: "..profileXP.."/3.5184372e+13")
elseif profileXP == 3.5184372e+13 then
self:settext("EXP Earned: "..profileXP.."/7.0368744e+13")
elseif profileXP > 3.5184372e+13 and profileXP < 7.0368744e+13 then
self:settext("EXP Earned: "..profileXP.."/7.0368744e+13")
elseif profileXP == 7.0368744e+13 then
self:settext("EXP Earned: "..profileXP.."/1.4073749e+14")
elseif profileXP > 7.0368744e+13 and profileXP < 1.4073749e+14 then
self:settext("EXP Earned: "..profileXP.."/1.4073749e+14")
elseif profileXP == 1.4073749e+14 then
self:settext("EXP Earned: "..profileXP.."/2.8147498e+14")
elseif profileXP > 1.4073749e+14 and profileXP < 2.8147498e+14 then
self:settext("EXP Earned: "..profileXP.."/2.8147498e+14")
elseif profileXP == 2.8147498e+14 then
self:settext("EXP Earned: "..profileXP.."/5.6294995e+14")
elseif profileXP > 2.8147498e+14 and profileXP < 5.6294995e+14 then
self:settext("EXP Earned: "..profileXP.."/5.6294995e+14")
elseif profileXP == 5.6294995e+14 then
self:settext("EXP Earned: "..profileXP.."/1.1258999e+15")
elseif profileXP > 5.6294995e+14 and profileXP < 1.1258999e+15 then
self:settext("EXP Earned: "..profileXP.."/1.1258999e+15")
--Maxed Out Level. -Misterkister
elseif profileXP == 1.1258999e+15 then
self:settext("EXP Earned: "..profileXP)
elseif profileXP > 1.1258999e+15 then
self:settext("EXP Earned: "..profileXP)
self:settext("EXP Earned: "..profileXP.."/999999999999")
--Maxed out exp. -Misterkister
elseif profileXP > 549755813888 and profileXP < 999999999999 then
self:settext("EXP Earned: "..profileXP.."/999999999999")
elseif profileXP == 999999999999 then
self:settext("EXP Earned: 999999999999/999999999999")
elseif profileXP > 999999999999 then
self:settext("EXP Earned: 999999999999/999999999999")
else
self:settext("EXP Earned: "..profileXP.."/4")
end
Expand Down Expand Up @@ -534,54 +492,13 @@ t[#t+1] = Def.ActorFrame{
self:settext("Overall Level: 38")
elseif profileXP == 549755813888 then
self:settext("Overall Level: 39")
--For someone that's been playing a lot in this game, this needs testing since these numbers are not in expanded form. -Misterkister
elseif profileXP > 549755813888 and profileXP < 1.0995116e+12 then
elseif profileXP > 549755813888 and profileXP < 999999999999 then
self:settext("Overall Level: 39")
elseif profileXP == 1.0995116e+12 then
--Level has been maxed out. -Misterkister
elseif profileXP == 999999999999 then
self:settext("Overall Level: 40")
elseif profileXP > 1.0995116e+12 and profileXP < 2.1990233e+12 then
elseif profileXP > 999999999999 then
self:settext("Overall Level: 40")
elseif profileXP == 2.1990233e+12 then
self:settext("Overall Level: 41")
elseif profileXP > 2.1990233e+12 and profileXP < 4.3980465e+12 then
self:settext("Overall Level: 41")
elseif profileXP == 4.3980465e+12 then
self:settext("Overall Level: 42")
elseif profileXP > 4.3980465e+12 and profileXP < 8.796093e+12 then
self:settext("Overall Level: 42")
elseif profileXP == 8.796093e+12 then
self:settext("Overall Level: 43")
elseif profileXP > 8.796093e+12 and profileXP < 1.7592186e+13 then
self:settext("Overall Level: 43")
elseif profileXP == 1.7592186e+13 then
self:settext("Overall Level: 44")
elseif profileXP > 1.7592186e+13 and profileXP < 3.5184372e+13 then
self:settext("Overall Level: 44")
elseif profileXP == 3.5184372e+13 then
self:settext("Overall Level: 45")
elseif profileXP > 3.5184372e+13 and profileXP < 7.0368744e+13 then
self:settext("Overall Level: 45")
elseif profileXP == 7.0368744e+13 then
self:settext("Overall Level: 46")
elseif profileXP > 7.0368744e+13 and profileXP < 1.4073749e+14 then
self:settext("Overall Level: 46")
elseif profileXP == 1.4073749e+14 then
self:settext("Overall Level: 47")
elseif profileXP > 1.4073749e+14 and profileXP < 2.8147498e+14 then
self:settext("Overall Level: 47")
elseif profileXP == 2.8147498e+14 then
self:settext("Overall Level: 48")
elseif profileXP > 2.8147498e+14 and profileXP < 5.6294995e+14 then
self:settext("Overall Level: 48")
elseif profileXP == 5.6294995e+14 then
self:settext("Overall Level: 49")
elseif profileXP > 5.6294995e+14 and profileXP < 1.1258999e+15 then
self:settext("Overall Level: 49")
--Maxed Out Level. -Misterkister
elseif profileXP == 1.1258999e+15 then
self:settext("Overall Level: 50")
elseif profileXP > 1.1258999e+15 then
self:settext("Overall Level: 50")
else
self:settext("Overall Level: 1")
end
Expand Down

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