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Add FilterManager to cmake, remove unused variable.
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xwidghet committed Feb 20, 2017
1 parent 1b6a3ec commit f4074a0
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Showing 2 changed files with 2 additions and 1 deletion.
2 changes: 2 additions & 0 deletions src/CMakeData-singletons.cmake
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@ list(APPEND SMDATA_GLOBAL_SINGLETON_SRC
"CharacterManager.cpp"
"CommandLineActions.cpp"
"CryptManager.cpp"
"FilterManager.cpp"
"FontManager.cpp"
"GameManager.cpp"
"GameSoundManager.cpp"
Expand Down Expand Up @@ -31,6 +32,7 @@ list(APPEND SMDATA_GLOBAL_SINGLETON_HPP
"CharacterManager.h"
"CommandLineActions.h"
"CryptManager.h"
"FilterManager.h"
"FontManager.h"
"GameManager.h"
"GameSoundManager.h"
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1 change: 0 additions & 1 deletion src/FilterManager.h
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,6 @@ class FilterManager {
void SetSSFilter(float v, Skillset ss, int bound);
void ResetSSFilters(); // reset button for filters
bool HighestSkillsetsOnly = false;
bool SkillsetFiltersActive = false; // appears to be unused
bool AnyActiveFilter();

//Lua
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