Documentation for the Unreal Engine plugin
- Import GIS Raster Data like GeoTiff, ASCII, HGT into Unreal Engine
- Generate single Landscapes or huge Open Worlds with World Composition or World Partition from real Earth Digital Terrain Models (DTM)
- Import GIS Shapefiles to generate weightmaps and Actors from Blueprints or with Unreal Engine's Spline Component
- Automate Procedural Foliage Spawner for World Composition