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#tRON - Game

Play The Game Here!

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##Concept

A sidescroller version of a game similar to Temple-Run. The name is a working title. Created initially for a Game Design 2 class, we named it tRON because of a fascination with the simplistic laser graphics of Tron, as well as the fact our great teacher's name was Ron. For the sake of a Beta version of the game we decided to call it tRON.

##Style of Play

  • The character is always moving forward.
  • There is an enemy always following you.
  • Obstacles can slow you down if you do not jump right.
  • If the Enemy catches you, you will die.
  • There are flame piles that you must jump over to survive.
  • The goal is to collect as many coins as you can.
  • When you collect coins in a row within a certain amount of time, your point bonus per coin goes up.
  • Levels get generated automatically and get more flame pits and obstacles as the levels get harder.

##Credits

  • Joseph Pisciotta
  • Isaiah Miller
  • James Arama

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