Rotate player markers in the correct direction when passing due-north orientation #357
+3
−1
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2025-01-10.20-48-44.webm
When a player rotates so that they pass the "due-north" angle, their angle goes from (e.g.) 359deg to 1deg, and the CSS transform treats this as a full 358-degree counterclockwise rotation. Very mildly annoying!
Instead, by finding the closest equivalent angle, all rotations are as short as they can be.
2025-01-10.20-49-58.webm
Logic credit: https://stackoverflow.com/a/53416030