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fix(FEC-14289): Player v7 | Player doesn't recover well after network disconnection #914
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roeedean
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can you explain why this was needed ?
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before destroying the old player we save his config.
when we are doing player.setup again after destroying the old player, we need access to the "options.ui.targetId" from the config.
we are creating a new player with the same config as the old one, so we need is element id to be the same.
if we won't use the old element id "options.ui.targetId", it will create the new player with unmatched element id which will cause errors later in the process of the player.setup.