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Nuke 5.0 πŸ’

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@kean kean released this 01 Feb 22:49

Overview

Nuke 5 is a relatively small release which removes some of the complexity from the framework.

One of the major changes is the removal of promisified API as well as Promise itself. Promises were briefly added in Nuke 4 as an effort to simplify async code. The major downsides of promises are complex memory management, extra complexity for users unfamiliar with promises, complicated debugging, performance penalties. Ultimately I decided that promises were adding more problems that they were solving.

Changes

Removed promisified API and Promise itself

  • Remove promisified API, use simple closures instead. For example, Loading protocol's method func loadImage(with request: Request, token: CancellationToken?) -> Promise<Image> was replaced with a method with a completion closure func loadImage(with request: Request, token: CancellationToken?, completion: @escaping (Result<Image>) -> Void). The same applies to DataLoading protocol.
  • Remove Promise class
  • Remove PromiseResolution<T> enum
  • Remove Response typealias
  • Add Result<T> enum which is now used as a replacement for PromiseResolution<T> (for instance, in Target protocol, etc)

Memory cache is now managed exclusively by Manager

  • Remove memory cache from Loader
  • Manager now not only reads, but also writes to Cache
  • Manager now has new methods to load images w/o target (Nuke 5.0.1)

The reason behind this change is to reduce confusion about Cache usage. In previous versions the user had to pass Cache instance to both Loader (which was both reading and writing to cache asynchronously), and to Manager (which was just reading from the cache synchronously). In a new setup it's clear who's responsible for managing memory cache.

Removed DataCaching and CachingDataLoader

Those two types were included in Nuke to make integrating third party caching libraries a bit easier. However, they were actually not that useful. Instead of using those types you could've just wrapped DataLoader yourself with a comparable amount of code and get much more control. For more info see Third Party Libraries: Using Other Caching Libraries.

Other Changes

  • Loader constructor now provides a default value for DataDecoding object
  • DataLoading protocol now works with a Nuke.Request and not URLRequest in case some extra info from Nuke.Request is required
  • Reduce default URLCache disk capacity from 200 MB to 150 MB
  • Reduce default maxConcurrentOperationCount of DataLoader from 8 to 6
  • Shared objects (like Manager.shared) are now constants.
  • Preheater is now initialized with Manager instead of Loading object
  • Add new Third Party Libraries guide.
  • Improved documentation