forked from dolphin-emu/dolphin
-
Notifications
You must be signed in to change notification settings - Fork 2
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
19 changed files
with
3,121 additions
and
1,573 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -27,3 +27,4 @@ typedef int8_t s8; | |
typedef int16_t s16; | ||
typedef int32_t s32; | ||
typedef int64_t s64; | ||
typedef u16 wm_core; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,50 @@ | ||
#pragma once | ||
|
||
#include "Core/HW/WiimoteEmu/WiimoteEmu.h" | ||
#include "InputCommon/UDPWiimote.h" | ||
|
||
namespace UDPTLayer | ||
{ | ||
static void GetButtons(UDPWrapper * m, wm_core * butt) | ||
{ | ||
if (!(m->inst)) return; | ||
if (!(m->updButt)) return; | ||
u32 mask = m->inst->getButtons(); | ||
*butt |= (mask & UDPWM_BA) ? WiimoteEmu::Wiimote::BUTTON_A : 0; | ||
*butt |= (mask & UDPWM_BB) ? WiimoteEmu::Wiimote::BUTTON_B : 0; | ||
*butt |= (mask & UDPWM_B1) ? WiimoteEmu::Wiimote::BUTTON_ONE : 0; | ||
*butt |= (mask & UDPWM_B2) ? WiimoteEmu::Wiimote::BUTTON_TWO : 0; | ||
*butt |= (mask & UDPWM_BP) ? WiimoteEmu::Wiimote::BUTTON_PLUS : 0; | ||
*butt |= (mask & UDPWM_BM) ? WiimoteEmu::Wiimote::BUTTON_MINUS : 0; | ||
*butt |= (mask & UDPWM_BH) ? WiimoteEmu::Wiimote::BUTTON_HOME : 0; | ||
*butt |= (mask & UDPWM_BU) ? WiimoteEmu::Wiimote::PAD_UP : 0; | ||
*butt |= (mask & UDPWM_BD) ? WiimoteEmu::Wiimote::PAD_DOWN : 0; | ||
*butt |= (mask & UDPWM_BL) ? WiimoteEmu::Wiimote::PAD_LEFT : 0; | ||
*butt |= (mask & UDPWM_BR) ? WiimoteEmu::Wiimote::PAD_RIGHT : 0; | ||
} | ||
|
||
static void GetAcceleration(UDPWrapper * m, WiimoteEmu::AccelData * const data) | ||
{ | ||
if (!(m->inst)) return; | ||
if (!(m->updAccel)) return; | ||
float x, y, z; | ||
m->inst->getAccel(&x, &y, &z); | ||
data->x = x; | ||
data->y = y; | ||
data->z = z; | ||
} | ||
|
||
static void GetIR(UDPWrapper * m, ControlState * x, ControlState * y, ControlState * z) | ||
{ | ||
if (!(m->inst)) return; | ||
if (!(m->updIR)) return; | ||
// if ((*x >= -0.999) && (*x <= 0.999) && (*y >= -0.999) && (*y <= 0.999)) return; //the received values are used ONLY when the normal pointer is offscreen | ||
float _x, _y; | ||
m->inst->getIR(&_x, &_y); | ||
// *x = _x * 2 - 1; | ||
// *y = -(_y * 2 - 1); | ||
*x = _x; | ||
*y = _y; | ||
*z = 0; | ||
} | ||
} |
Oops, something went wrong.