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fix: spires no longer leave walls
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Leaving walls is OK for statues (whose placement is highly controlled),
but bad for spires. Reason: I just encountered a spire in a doorway,
upon killing it to enter the room, the corpse swapped with me, meaning I
was standing in a wall before moving out.

In the future spires will leave heaps of tangled metal for cleaners to
remove (and replace? hmm).
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kiedtl committed May 10, 2024
1 parent a90be9c commit 70f5a2d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/mobs.zig
Original file line number Diff line number Diff line change
Expand Up @@ -778,7 +778,7 @@ fn createSpireTemplate(
.memory_duration = 77,
.life_type = .Construct,
.blood = null,
.corpse = .Wall,
.corpse = .None,
.immobile = true,
.innate_resists = .{ .rFume = 100, .rFire = 25, .rElec = 25, .Armor = 20 },
.stats = .{ .Willpower = opts.willpower, .Evade = 0, .Vision = 8 },
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