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Update README.md
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konstatoivanen authored Jan 7, 2022
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Is a renderer developed for the implementation & testing of various rendering techniques using modern graphics APIs.
The project is built for Windows using C++ 17, Visual Studio & MSVC and supports Vulkan as a rendering backend (DX12 support is planned).

##Preview
***INSERT PREVIEW***

##Features
- Vulkan 1.2 Rendering Backend.
- Dynamic scene material batching & instanced rendering.
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