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BrawlManagers 3.6

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@libertyernie libertyernie released this 28 Aug 23:55
· 76 commits to master since this release

Note: the DLL files Newtsonsoft.Json, RazorEngine, and System.Web.Razor are only used by SSS Editor, and not by the other three apps.

Changes in 3.6:

  • Costume, Stage, and Song Managers
    • An option has been added in the View menu to make the window larger by
      changing the font size to 16pt.
    • A new collapsible splitter is used.
  • Costume Manager
    • There is now an area near the lower-right corner to edit the stock icons
      in Project M's info.pac.
  • Stage Manager
    • BrawlLib has switched the white and alpha channels in IA4 textures to
      match how they show up on the stage select screen - this means when
      importing or exporting a MenSelmapMark, it will look as it does in-game
      instead of having black around the edges and transparency in the middle.
      • If you have old MenSelmapMark images, turn off "Use Texture Converter" and
        Stage Manager will convert them for you.
    • There is now an option (enabled by default) to look for .rel filenames in
      a way corresponding to Project M's alternate stage loader, e.g.
      st_crayon_Z.rel.
    • "List stages in SSS order" has been renamed to "Use stage list from GCT
      codeset (SSS+ASL)". It will show you all stage .PACs made available by the
      Custom SSS code in your GCT (if any), along with all alternates defined for
      those stages by the Alternate Stage Loader code (if any).
    • You can now drag and drop a PNG or GIF image onto the "PM 3.6 top" or
      "PM 3.6 alt" boxes to use it as the main or alternate stage image in the
      Project M 3.6 stage select preview.
    • The default border for the icon border replacer has been fixed.
    • 96x96 is now an option for prevbase auto-resize.
    • The "Prepare sc_selmap for expansion stages" function has been fixed.
    • Stage Manager will now look for "codes/RSBE01.gct" and
      "data/gecko/codes/RSBE01.gct" recursively, up to the root of the drive.
    • Removed features:
      • "Convert MenSelmapMarks to CMPR" and "Draw blocks over prevbases" have
        been removed - I didn't think they were worth the trouble. Let me know
        if you want them put back in.
      • The ability to save settings to the registry has also been removed, for
        similar reasons.
  • SSS Editor
    • A complete rewrite of the main interface of the program. The new editing
      interface uses an embedded WebBrowser control with three columns and is
      written using HTML, CSS, and JavaScript.
      • Internet Explorer 8 or higher is now required.
      • Three additional libraries are included: Microsoft.AspNet.Razor (part
        of Microsoft's ASP.NET), RazorEngine (a templating engine built around
        Razor), and Newtonsoft.Json (a JSON library for communicating with the
        embedded web browser.)
    • To adjust to new versions of BrawlLib exposing "in" and "out" keyframes at
      the same index of a CHR0 entry, SSS Editor now asks BrawlLib for the "out"
      keyframe specifically when previewing what the SSS will look like.
      • As of this writing, new versions of BrawlBox have not yet been rewritten
        to allow proper editing of the SSS layout in MenSelmapPos_TopN__0, so
        use an old version of BrawlBox if you need to do this.
    • SSS Editor no longer asks you to find the GCT/PAC files if it cannot find
      them; it just starts up without loading anything.
    • SSS Editor now tries to load sc_selmap before trying to load common5.