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wayland: Always create a viewport for the window if available
Build (C/P Actions) #5534: Commit c1adfb4 pushed by Kontrabant
October 21, 2024 19:27 2m 49s release-2.30.x
October 21, 2024 19:27 2m 49s
VITA: fix yuv texture update
Build (C/P Actions) #5533: Commit 217bc17 pushed by slouken
October 17, 2024 14:54 12m 36s release-2.30.x
October 17, 2024 14:54 12m 36s
VITA: fix yuv texture update
Build (C/P Actions) #5532: Commit 86fd4ed pushed by slouken
October 17, 2024 14:54 9m 25s SDL2
October 17, 2024 14:54 9m 25s
VITA: fix yuv texture update (SDL2)
Build (C/P Actions) #5531: Pull request #11249 opened by isage
October 17, 2024 14:42 2m 34s isage:vita_fix_yuv_sdl2
October 17, 2024 14:42 2m 34s
Only use Steam Virtual Gamepads if we're running under Steam
Build (C/P Actions) #5530: Commit 7107e02 pushed by slouken
October 17, 2024 00:52 11m 28s release-2.30.x
October 17, 2024 00:52 11m 28s
Only use Steam Virtual Gamepads if we're running under Steam
Build (C/P Actions) #5529: Commit b6fa4dc pushed by slouken
October 17, 2024 00:51 2m 29s SDL2
October 17, 2024 00:51 2m 29s
Update
Build (C/P Actions) #5528: Pull request #11240 opened by slouken
October 17, 2024 00:42 2m 32s slouken:update
October 17, 2024 00:42 2m 32s
SDL_stdinc.h: provide a prototype for strdup for __clang_analyzer__ case
Build (C/P Actions) #5527: Commit a976f7f pushed by sezero
October 16, 2024 19:04 10m 6s SDL2
October 16, 2024 19:04 10m 6s
VisualC: Set the correct component to false.
Build (C/P Actions) #5526: Commit 1842745 pushed by slouken
October 13, 2024 16:03 11m 28s release-2.30.x
October 13, 2024 16:03 11m 28s
VisualC: Set the correct component to false.
Build (C/P Actions) #5525: Commit 3782344 pushed by slouken
October 13, 2024 16:00 2m 31s SDL2
October 13, 2024 16:00 2m 31s
[SDL2] Fix VisualC CMake package
Build (C/P Actions) #5524: Pull request #11190 opened by FtZPetruska
October 13, 2024 07:18 2m 52s FtZPetruska:fix-visualc-package
October 13, 2024 07:18 2m 52s
3DS: Support simple message boxes
Build (C/P Actions) #5523: Commit 23d456e pushed by slouken
October 12, 2024 23:07 10m 4s SDL2
October 12, 2024 23:07 10m 4s
3DS: Only bundle resources with tests that need them
Build (C/P Actions) #5522: Commit d7bb56f pushed by slouken
October 12, 2024 23:06 2m 34s SDL2
October 12, 2024 23:06 2m 34s
Backport size related PRs to SDL2
Build (C/P Actions) #5521: Pull request #11185 opened by ccawley2011
October 12, 2024 21:43 3m 32s ccawley2011:size-backports
October 12, 2024 21:43 3m 32s
testdrawchessboard: Allow using the standard render API
Build (C/P Actions) #5520: Commit e2f2736 pushed by slouken
October 12, 2024 20:56 5m 16s SDL2
October 12, 2024 20:56 5m 16s
3DS: Support simple message boxes (SDL2)
Build (C/P Actions) #5519: Pull request #11182 opened by ccawley2011
October 12, 2024 20:55 2m 35s ccawley2011:3ds-message-box
October 12, 2024 20:55 2m 35s
3DS: Initial accelerated renderer
Build (C/P Actions) #5518: Pull request #9598 synchronize by ccawley2011
October 12, 2024 20:19 4m 12s ccawley2011:3ds-dev-accel
October 12, 2024 20:19 4m 12s
testdrawchessboard: Allow using the standard render API
Build (C/P Actions) #5517: Pull request #9664 synchronize by ccawley2011
October 12, 2024 19:38 2m 44s ccawley2011:testdrawchessboard
October 12, 2024 19:38 2m 44s
Fixed typo in SDL_audio.h
Build (C/P Actions) #5516: Commit 2638809 pushed by slouken
October 10, 2024 15:50 15m 22s release-2.30.x
October 10, 2024 15:50 15m 22s
Fixed typo in SDL_audio.h
Build (C/P Actions) #5515: Commit da4608e pushed by slouken
October 10, 2024 15:50 9m 43s SDL2
October 10, 2024 15:50 9m 43s
x11: Set correct clipboard target type in SelectionRequest handling
Build (C/P Actions) #5514: Commit 5fe0102 pushed by slouken
October 9, 2024 14:31 2m 40s SDL2
October 9, 2024 14:31 2m 40s
[emscripten] Fixes for data addresses above 2gb
Build (C/P Actions) #5512: Commit 36853f9 pushed by slouken
October 8, 2024 22:17 3m 42s release-2.30.x
October 8, 2024 22:17 3m 42s
[emscripten] Fixes for data addresses above 2gb
Build (C/P Actions) #5511: Commit 3deb07e pushed by icculus
October 8, 2024 20:36 2m 38s SDL2
October 8, 2024 20:36 2m 38s