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SDL_WINDOW_UTILITY does absolutely nothing on MacOS #11161

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ChedRed opened this issue Oct 11, 2024 · 1 comment
Open

SDL_WINDOW_UTILITY does absolutely nothing on MacOS #11161

ChedRed opened this issue Oct 11, 2024 · 1 comment
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@ChedRed
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ChedRed commented Oct 11, 2024

Creating a window on MacOS with or without the SDL_WINDOW_UTILITY flag results in the same window being created. It still appears in the app switcher and the dock.

SDL_WINDOW_TOOLTIP and SDL_WINDOW_POPUP_MENU on MacOS result in the window not appearing. It also appears in the app switcher and dock.

SDL_WINDOW_NOT_FOCUSABLE makes the resulting SDL3 window appear unfocussed (the window border is greyed out), but it still definitely takes focus.

@slouken slouken added this to the 3.2.0 milestone Oct 11, 2024
@Kontrabant
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SDL_WINDOW_TOOLTIP and SDL_WINDOW_POPUP_MENU on MacOS result in the window not appearing. It also appears in the app switcher and dock.

Can you provide a repro case for this behavior? I'm not seeing any odd behavior with testpopup.

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