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quirks: Trine (the 2011 version from Humble Bundle) can't use GL scal…
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…ing.

Reference Issue #313.
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icculus committed Aug 15, 2023
1 parent edc708a commit e3a4f78
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4 changes: 4 additions & 0 deletions src/SDL12_compat.c
Original file line number Diff line number Diff line change
Expand Up @@ -1281,6 +1281,10 @@ static QuirkEntryType quirks[] = {
{"scorched3d", "SDL12COMPAT_OPENGL_SCALING", "0"},
{"scorched3dc", "SDL12COMPAT_OPENGL_SCALING", "0"},

/* Trine (the old Humble Bundle version from 2011) doesn't render in-game with GL scaling enabled. */
{"trine-bin32", "SDL12COMPAT_OPENGL_SCALING", "0"},
{"trine-bin64", "SDL12COMPAT_OPENGL_SCALING", "0"},

/* boswars has a bug where SDL_AudioCVT must not require extra buffer space. See Issue #232. */
{"boswars", "SDL12COMPAT_COMPATIBILITY_AUDIOCVT", "1"},

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