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Sync SDL3 header -> wiki
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SDLWikiBot committed Apr 19, 2024
1 parent 167a4f3 commit 70451e1
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4 changes: 0 additions & 4 deletions SDL3/SDL_DestroyRenderer.md
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Expand Up @@ -26,10 +26,6 @@ If `renderer` is NULL, this function will return immediately after setting
the SDL error message to "Invalid renderer". See
[SDL_GetError](SDL_GetError)().
Note that destroying a window implicitly destroys the associated renderer,
so this should not be called if the window associated with the renderer has
already been destroyed.
## Version
This function is available since SDL 3.0.0.
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3 changes: 0 additions & 3 deletions SDL3/SDL_DestroyWindow.md
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Expand Up @@ -22,9 +22,6 @@ void SDL_DestroyWindow(SDL_Window *window);
## Remarks
If the window has an associated [SDL_Renderer](SDL_Renderer), it will be
implicitly destroyed as well.
If `window` is NULL, this function will return immediately after setting
the SDL error message to "Invalid window". See
[SDL_GetError](SDL_GetError)().
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