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Releases: linleyh/liberation-circuit

v1.3

15 Apr 12:42
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Version 1.3

Liberation Circuit

The main change in this version is the new Bytecode panel, which shows the detailed bytecode instructions produced by the compiler and lets you watch processes executing. There are a number of other minor changes and fixes as well.

To play the game on Windows, you'll just need the Libcirc-win-binary-v1.3.zip file. Extract it to a convenient location, and run LibCirc.exe.

koro-xx has built a Mac OS binary of v1.0: https://github.com/koro-xx/liberation-circuit/releases/latest

For other systems - the /bin subdirectory in the repository has the data files etc. that you'll need to run the game. See the readme for compilation instructions.

v1.2

31 Mar 03:11
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Version 1.2

This version makes many changes, including:

  • a new font size option (see init.txt)
  • you can now use init.txt to specify a file to save mission progress to (in case your game directory is write-protected)
  • "template files" have been renamed to "multi-binary files" to reflect their purpose as collections of multiple processes in binary format for use in multiplayer games
  • many small changes to in-game text, to make it more helpful
  • press space to cycle between active "under attack" alerts
  • data well locations are marked on areas obscured by fog of war
  • music is paused when the "exit game" box is displayed
  • a new "quit game" option on the "exit game" box (quits to the story screen or the main menu)
  • many other minor changes.

To play the game on Windows, you'll just need the Libcirc-win-binary-v1.2.zip file. Extract it to a convenient location, and run LibCirc.exe.

koro-xx has built a Mac OS binary of v1.0: https://github.com/koro-xx/liberation-circuit/releases/latest

For other systems - the /bin subdirectory in the repository has the data files etc. that you'll need to run the game. See the readme for compilation instructions.

v1.1

31 Mar 03:11
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Version 1.1

This version fixes some bugs in v1.0, and adds a double-sized fonts option (see the init.txt file) for high-resolution displays. It also fixes the in-game description of the interface object in the design screen, which was wrong.

To play the game on Windows, you'll just need the Libcirc-v1.1-win-binary.zip file. Extract it to a convenient location, and run LibCirc.exe.

koro-xx has built a Mac OS binary of v1.0: https://github.com/koro-xx/liberation-circuit/releases/latest

For other systems - the /bin subdirectory in the repository has the data files etc. that you'll need to run the game. See the readme for compilation instructions.

v0.99B-beta3

03 Mar 03:35
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v0.99A-beta2

02 Mar 11:23
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v0.99-beta

17 Feb 02:23
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Final beta release - feature-complete but probably needs some testing

Data files for pre-release version

06 Nov 11:27
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Pre-release

Data files and similar things needed to run the game. Doesn't include the actual executable.