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Add a clutter audio device selection dialog (#12461)
Requires: linuxmint/cinnamon-settings-daemon#401
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const Cinnamon = imports.gi.Cinnamon; | ||
const Clutter = imports.gi.Clutter; | ||
const Gio = imports.gi.Gio; | ||
const GLib = imports.gi.GLib; | ||
const GObject = imports.gi.GObject; | ||
const Meta = imports.gi.Meta; | ||
const St = imports.gi.St; | ||
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const Dialog = imports.ui.dialog; | ||
const Main = imports.ui.main; | ||
const ModalDialog = imports.ui.modalDialog; | ||
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const Util = imports.misc.util; | ||
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const AudioDeviceSelectionIface = ` | ||
<node> | ||
<interface name="org.Cinnamon.AudioDeviceSelection"> | ||
<method name="Open"> | ||
<arg name="devices" direction="in" type="as" /> | ||
</method> | ||
<method name="Close"> | ||
</method> | ||
<signal name="DeviceSelected"> | ||
<arg name="device" type="s" /> | ||
</signal> | ||
</interface> | ||
</node>`; | ||
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const AudioDevice = { | ||
HEADPHONES: 1 << 0, | ||
HEADSET: 1 << 1, | ||
MICROPHONE: 1 << 2, | ||
}; | ||
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const AudioDeviceSelectionDialog = GObject.registerClass({ | ||
Signals: { 'device-selected': { param_types: [GObject.TYPE_UINT] }}, | ||
}, class AudioDeviceSelectionDialog extends ModalDialog.ModalDialog { | ||
_init(devices) { | ||
super._init({ styleClass: 'audio-device-selection-dialog' }); | ||
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this._deviceItems = {}; | ||
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this._buildLayout(); | ||
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if (devices & AudioDevice.HEADPHONES) | ||
this._addDevice(AudioDevice.HEADPHONES); | ||
if (devices & AudioDevice.HEADSET) | ||
this._addDevice(AudioDevice.HEADSET); | ||
if (devices & AudioDevice.MICROPHONE) | ||
this._addDevice(AudioDevice.MICROPHONE); | ||
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if (this._selectionBox.get_n_children() < 2) | ||
throw new Error('Too few devices for a selection'); | ||
} | ||
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_buildLayout() { | ||
let content = new Dialog.MessageDialogContent({ | ||
title: _('Select Audio Device'), | ||
}); | ||
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this._selectionBox = new St.BoxLayout({ | ||
style_class: 'audio-selection-box', | ||
x_align: Clutter.ActorAlign.CENTER, | ||
x_expand: true, | ||
}); | ||
content.add_child(this._selectionBox); | ||
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this.contentLayout.add_child(content); | ||
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this.addButton({ | ||
action: () => this.close(), | ||
label: _('Cancel'), | ||
key: Clutter.KEY_Escape, | ||
destructive_action: true, | ||
}); | ||
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this.addButton({ | ||
action: this._openSettings.bind(this), | ||
label: _('Sound Settings'), | ||
}); | ||
} | ||
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_getDeviceLabel(device) { | ||
switch (device) { | ||
case AudioDevice.HEADPHONES: | ||
return _('Headphones'); | ||
case AudioDevice.HEADSET: | ||
return _('Headset'); | ||
case AudioDevice.MICROPHONE: | ||
return _('Microphone'); | ||
default: | ||
return null; | ||
} | ||
} | ||
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_getDeviceIcon(device) { | ||
switch (device) { | ||
case AudioDevice.HEADPHONES: | ||
return 'audio-headphones-symbolic'; | ||
case AudioDevice.HEADSET: | ||
return 'audio-headset-symbolic'; | ||
case AudioDevice.MICROPHONE: | ||
return 'audio-input-microphone-symbolic'; | ||
default: | ||
return null; | ||
} | ||
} | ||
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_addDevice(device) { | ||
const box = new St.BoxLayout({ | ||
style_class: 'audio-selection-device-box', | ||
vertical: true, | ||
}); | ||
box.connect('notify::height', () => { | ||
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => { | ||
box.width = box.height; | ||
return GLib.SOURCE_REMOVE; | ||
}); | ||
}); | ||
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const icon = new St.Icon({ | ||
style_class: 'audio-selection-device-icon', | ||
icon_name: this._getDeviceIcon(device), | ||
}); | ||
box.add_child(icon); | ||
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const label = new St.Label({ | ||
style_class: 'audio-selection-device-label', | ||
text: this._getDeviceLabel(device), | ||
x_align: Clutter.ActorAlign.CENTER, | ||
}); | ||
box.add_child(label); | ||
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const button = new St.Button({ | ||
style_class: 'audio-selection-device', | ||
can_focus: true, | ||
child: box, | ||
}); | ||
this._selectionBox.add_child(button); | ||
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button.connect('clicked', () => { | ||
this.emit('device-selected', device); | ||
this.close(); | ||
Main.overview.hide(); | ||
}); | ||
} | ||
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_openSettings() { | ||
Util.spawnCommandLine('cinnamon-settings sound'); | ||
this.close(); | ||
} | ||
}); | ||
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var AudioDeviceSelectionDBus = class AudioDeviceSelectionDBus { | ||
constructor() { | ||
this._audioSelectionDialog = null; | ||
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this._dbusImpl = Gio.DBusExportedObject.wrapJSObject(AudioDeviceSelectionIface, this); | ||
this._dbusImpl.export(Gio.DBus.session, '/org/Cinnamon/AudioDeviceSelection'); | ||
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Gio.DBus.session.own_name('org.Cinnamon.AudioDeviceSelection', Gio.BusNameOwnerFlags.REPLACE, null, null); | ||
} | ||
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_onDialogClosed() { | ||
this._audioSelectionDialog = null; | ||
} | ||
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_onDeviceSelected(dialog, device) { | ||
let connection = this._dbusImpl.get_connection(); | ||
let info = this._dbusImpl.get_info(); | ||
const deviceName = Object.keys(AudioDevice) | ||
.filter(dev => AudioDevice[dev] === device)[0].toLowerCase(); | ||
connection.emit_signal( | ||
this._audioSelectionDialog._sender, | ||
this._dbusImpl.get_object_path(), | ||
info ? info.name : null, | ||
'DeviceSelected', | ||
GLib.Variant.new('(s)', [deviceName])); | ||
} | ||
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OpenAsync(params, invocation) { | ||
if (this._audioSelectionDialog) { | ||
invocation.return_value(null); | ||
return; | ||
} | ||
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let [deviceNames] = params; | ||
let devices = 0; | ||
deviceNames.forEach(n => (devices |= AudioDevice[n.toUpperCase()])); | ||
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let dialog; | ||
try { | ||
dialog = new AudioDeviceSelectionDialog(devices); | ||
} catch (e) { | ||
invocation.return_value(null); | ||
return; | ||
} | ||
dialog._sender = invocation.get_sender(); | ||
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dialog.connect('closed', this._onDialogClosed.bind(this)); | ||
dialog.connect('device-selected', | ||
this._onDeviceSelected.bind(this)); | ||
dialog.open(); | ||
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this._audioSelectionDialog = dialog; | ||
invocation.return_value(null); | ||
} | ||
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CloseAsync(params, invocation) { | ||
if (this._audioSelectionDialog && | ||
this._audioSelectionDialog._sender === invocation.get_sender()) | ||
this._audioSelectionDialog.close(); | ||
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invocation.return_value(null); | ||
} | ||
} |
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