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v3.0-alpha.10

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@lmoureaux lmoureaux released this 26 Jan 20:58
· 2861 commits to master since this release

Client / Server

  • Disallow drag-and-drop in the city dialog lists #726
  • Use the scaled Tileset when computing city screen dimensions #727
  • Fix sending the CMA to the server and it getting forgotten #733
  • Change the default tech tree font #736
  • Don't allow editing server output in pregame #749
  • Prevent moving panels out of sight #752
  • Fix the nation flag changing size while zooming in and out #753
  • Fix the System Theme on Windows and Linux to support both light and dark modes #756 #763
  • Fixed the in game help to appropriately show a difference between the cultivate and irrigation activity #721 #765
  • Fix integer overflow leading to division by zero and server crash #770
  • Fix an infinite loop causing high CPU utilization #789
  • Fix layout issues in the city screen right panel #791
  • Fix bugs in the UWT panel (F2) #800
  • Fix sol2 code and interoperability with tolua #812
  • Fix Help > Effects when the first req is negated #813
  • Fix a memory leak on zoom #817

Rulesets

  • Fix loading the WWI Scenario #748
  • Added new Royale ruleset based on the Longturn Traditional (LTT) ruleset. #804 #814 #818 #836
  • Added a new and updated tutorial scenario #834

Nations

Spec File Support

  • Unhardcode sprite counts (tilesets) #778
  • Fix tileset error handling #815

Utility / Other

Build Tools

  • Change MacOS CI build to vcpkg #776
  • Build MacOS .app bundle and .dmg (release assets for download) #779
  • Fixed an issue in the build system for MSys2 #797
  • Add support to auto-increment the client/server version at release time #838
  • Add support for building a Debian based Linux package #802
  • Add support for CPack Debian Linux Package to be built in CI #841 #845

NOTE: Community members wishing to download the source code. You will notice that there are two sets of source code in the assets section below. One set will have a label of "Source Code (zip) and Source Code (tar.gz)" and the other set will be a tar.gz and zip file with the name of the tagged release and a file size shown. Please download and use the files with the name of the tagged release and file size shown. The other two will not compile properly.