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v3.0-alpha.9

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@jwrober jwrober released this 13 Nov 23:40
· 3033 commits to master since this release

Client / Server

  • Fixed a crash when loading the list of available scenarios #683
  • Clicking on HUD widgets (controls in the city screen, unit action buttons, minimap, ...) no longer triggers actions on the map #687
  • The help dialog is now at least 1280*800px in size, which should be large enough in most cases #692 #563
  • It is now possible to zoom in and out while keeping the city bar at the same size #686
  • A path finding fix for airplanes and other fueled units was imported from Freeciv #693
  • Collection of bugs found while upgrading SIM3.0 ruleset and Scenario #684 #688
  • Fix a bug where you could pick the wrong screen element when things are overlapped #689
  • Fixed code that was preventing compiling on Msys2 with GCC 11.2 #701
  • Fix a duplicate entry in the client help menu #702
  • Fix a memory leak #710

Tools

  • The modpack installer no longer creates a strange directory structure with two 3.0 folders within each other #694. The fix has the side-effect that the installer will "forget" the currently installed versions of the modpacks. It is possible to recover them by moving the .control folder. On Linux: mv ~/.local/share/freeciv21/3.0/3.0/.control ~/.local/share/freeciv21/3.0/. The innermost 3.0 folder can be safely deleted.

Nations

Ruleset Support

Utility / Other

  • Fixed CMake code that triggered warnings #691
  • Various documentation updates: #679 #680 #681 #682 #685 #705
  • Updated the appdata.xml files to show a better late game screenshot #706 This does not do too much right now until we start to offer our own Linux packages.