v3.0-patch.4
Freeciv21 v3.0.-patch.4
Welcome to Freeciv21 stable v3.0-patch.4 release notes page. This page will give the specific commits between v3.0-patch.4 and our third patch version.
NOTE: This release should be the last of the 3.0 series as we are close to releasing v3.1 to stable.
Changes Between v3.0-patch.3 and v3.0-patch.4
- CI/CD - Release.yaml update -- 8e57c04 4769dc4 0504d51
- Fix release.yaml to properly run when needed -- 15209a9
- Remove "client" from the app name on Windows and in AppStream metadata -- 3b3153b f38a9fd
- Fix use-after-free in do_attack -- b00a371
- Unset client.conn.playing on disconnect -- 0b437c3
- Fix an alloc-dealloc mismatch in tile links handling -- e6d5e3c
- Fix borders for large tilesets -- d53bae7
- Fix drawing darkness sprites -- 8316edf
- Update to node.js v20 actions based on deprecation warning -- bcbef42
- Fix the macOS CI build -- 1e6a9a2
- Remove the 32-bit Windows Package -- c9667c3
NOTE: Community members wishing to download the source code. You will notice that there are two sets of source code in the assets section below. One set will have a label of "Source Code (zip)" and "Source Code (tar.gz)" and the other set will be a tar.gz and zip file with the name of the tagged release and a file size shown. Please download and use the files with the name of the tagged release and file size shown. The other two will not compile properly.