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  1. nori nori Public

    Ray tracing renderer implemented for Computer Graphics rendering competition, ETH Zurich

    C++ 7 4

  2. PACS PACS Public

  3. Image-Classification-Using-CIFAR10 Image-Classification-Using-CIFAR10 Public

    Forked from vaibhavkumar11/Image-Classification-Using-CIFAR10

    Jupyter Notebook

  4. pbrt-v3 pbrt-v3 Public

    Forked from mmp/pbrt-v3

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

    C++