A handwritten, easy to use WebSocket Library that aims to:
- Follow RFC6455
- Be easy to use
- Allow Client and Server use-cases
- Integrate Secure Connections
- Be Portable (
netstandard2.1
)
Warning
This is a fun-project and may contain severe errors. You should probably not use this in production.
This Library is on NuGet and can thus be installed in many ways, including but not limited to:
There are more provided on the NuGet Page.
using SwebSocket;
var ws = WebSocket
.Connect()
.To("wss://echo.websocket.org/")
.Build();
// Discard first message
_ = ws.Receive();
while (true) {
var line = Console.ReadLine();
if (line == null) break;
ws.Send(line);
var answer = ws.Receive();
if (answer is TextMessage text)
Console.WriteLine($"Received: {text.Text}");
}
using SwebSocket;
var ws = WebSocket
.Connect()
.To("wss://echo.websocket.org/")
.Build();
ws.OnMessage += (_, message) => {
if (message is TextMessage text)
Console.WriteLine($"Received: {text.Text}");
};
BackgroundMessagePoller.Poll(ws);
while (true) {
var line = Console.ReadLine();
if (line == null) break;
ws.Send(line);
}
Important
The WebSocket.OnMessage
event will (by default) not be raised.
You can raise it manually by calling WebSocket.EmitMessage(Message)
or use a Poller which will call it under the hood.
using SwebSocket;
var listener = new Listener(IPAddress.Any, 3000);
while (true) {
var ws = listener.Accept();
try {
while (true) {
var message = ws.Receive();
ws.Send(message);
}
}
catch { }
}
using SwebSocket;
var listener = new Listener(IPAddress.Any, 3000);
while (true) {
var ws = listener.Accept();
ws.OnMessage += (_, m) => ws.Send(m);
new BlockingMessagePoller(ws).Poll();
}
using SwebSocket;
var listener = new Listener(IPAddress.Any, 3000)
.UseSsl(SslOptions.NoSsl) // No Ssl
.UseSsl(SslOptions.ForServer(identity)); // X509Certificate2 as Identity
// ...
using SwebSocket;
var ws = WebSocket
.Connect()
.To("wss://127.0.0.1/")
.UseSsl(SslOptions.ForClient(
"custom authority", // The name to validate the certificate against
caCertificates // X509Certificate2Collection
))
.Build();
// ...