Check for FME extension before attempting to load a FME #477
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Hi Lucius, can I please put in this small amendment.
Now that the data is externalised, it is possible that someone can attempt to list a different kind of asset (eg. BM or 3DO) which may cause a crash
I saw one of our modder friends on Discord try it already :-)
So I think we should block that by ensuring
getFrame()
is only called on a FME