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Added ArchECS integration #19
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# Conflicts: # ExampleMod/Test.cs # VoxelSharp.Client/Program.cs
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This pull request includes several changes to the VoxelSharp project, focusing on renaming the
World
class toVoxelWorld
, integrating an ECS (Entity Component System) framework, and updating project dependencies. The most important changes are listed below:Class Renaming:
World
class toVoxelWorld
across multiple files to better reflect its purpose. [1] [2] [3] [4] [5] [6]ECS Integration:
Ecs
class inVoxelSharp.Core/ECS/ECS.cs
to manage the ECS framework, including job scheduling and world management.VoxelSharp.Client/Program.cs
, adding the ECS world to the dependency injection container and disposing of the ECS instance on program exit. [1] [2]Dependency Updates:
VoxelSharp.Core.csproj
andVoxelSharp.Renderer.csproj
to targetnet8.0-windows
and added new package references for ECS and logging. [1] [2]These changes improve the project's structure and prepare it for future enhancements involving ECS and more accurate world representation.