v0.4 - Support for rgba on Draw Object methods
Pre-release
Pre-release
This release has the following changes:
- Implemented method IsEmpty() for both roArray and roAssociativeArray #316
- Fixed #320 Making sure DoesExist() returns true even when value of the existing item is invalid
- Implemented mock components roChannelStore and roChannelStoreEvent #39
- Implemented mock of Roku_Ads() object #25
- Implemented support for rgba on DrawObject* methods #27
- Added option to configure device font,
- Added new font family "Roboto"
- Added new font family "Asap" that is similar to Roku default
- Implemented missing methods for RoUniversalControlEvent #37
- Changed DrawText to get string from value property of BrsString
- fix(parse): Include surrounding whitespace in Block nodes(#257)
- Finished Collision detection implementation (rectangle and circle)
- Updated roRegion to handle offset properly based on SetWrap() flag
- Implemented roScreen methods SetPort(), GetPng() and GetByteArray()
- Fixed
for loop
issue that should not process loop when step is on the wrong direction of the start-end parameters #310 (#311)
The website https://lvcabral.com/brs/ is updated with this release with new games, and you can also get the package below to run the emulator locally.