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v0.4 - Support for rgba on Draw Object methods

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@lvcabral lvcabral released this 25 Sep 06:58
· 1264 commits to master since this release

This release has the following changes:

  • Implemented method IsEmpty() for both roArray and roAssociativeArray #316
  • Fixed #320 Making sure DoesExist() returns true even when value of the existing item is invalid
  • Implemented mock components roChannelStore and roChannelStoreEvent #39
  • Implemented mock of Roku_Ads() object #25
  • Implemented support for rgba on DrawObject* methods #27
  • Added option to configure device font,
  • Added new font family "Roboto"
  • Added new font family "Asap" that is similar to Roku default
  • Implemented missing methods for RoUniversalControlEvent #37
  • Changed DrawText to get string from value property of BrsString
  • fix(parse): Include surrounding whitespace in Block nodes(#257)
  • Finished Collision detection implementation (rectangle and circle)
  • Updated roRegion to handle offset properly based on SetWrap() flag
  • Implemented roScreen methods SetPort(), GetPng() and GetByteArray()
  • Fixed for loop issue that should not process loop when step is on the wrong direction of the start-end parameters #310 (#311)

The website https://lvcabral.com/brs/ is updated with this release with new games, and you can also get the package below to run the emulator locally.