Skip to content

lzk901372/opencvsharp

 
 

Repository files navigation

OpenCvSharp CircleCI Status Appveyor Build status Github Actions Ubuntu Status Github Actions MacOS Status GitHub license

Wrapper of OpenCV for .NET

Old versions of OpenCvSharp are stored in opencvsharp_2410.

Installation

NuGet

Package Description Link
OpenCvSharp4 OpenCvSharp core libraries NuGet version
OpenCvSharp4.WpfExtensions WPF Extensions NuGet version
OpenCvSharp4.Windows All-in-one package for Windows (except UWP) NuGet version
OpenCvSharp4.runtime.win Native bindings for Windows x64/x86 (except UWP) NuGet version
OpenCvSharp4.runtime.uwp Native bindings for UWP (Universal Windows Platform) x64/x86/ARM NuGet version
OpenCvSharp4.runtime.ubuntu.18.04-x64 Native bindings for Ubuntu 18.04 x64 NuGet version
OpenCvSharp4.runtime.ubuntu.16.04-x64 (beta) Native bindings for Ubuntu 16.04 x64. This is for Google AppEngine Flexible and made in gcr.io/google-appengine/aspnetcore:2.1 docker image. NuGet version
OpenCvSharp4.runtime.osx.10.15-x64 Native bindings for macOS 10.15 x64 NuGet version
(beta packages) Development Build Package https://ci.appveyor.com/nuget/opencvsharp

Native binding (OpenCvSharpExtern.dll / libOpenCvSharpExtern.so) is required to work OpenCvSharp. To use OpenCvSharp, you should add both OpenCvSharp4 and OpenCvSharp4.runtime.* packages to your project. Currently, native bindings for Windows, UWP, Ubuntu 18.04/16.04 and macOS are released.

Packages named OpenCvSharp3-* and OpenCvSharp-* are deprecated.

OpenCvSharp3-AnyCPU / OpenCvSharp3-WithoutDll / OpenCvSharp-AnyCPU / OpenCvSharp-WithoutDll

Windows (except UWP)

Add OpenCvSharp4 and OpenCvSharp4.runtime.win NuGet packages to your project. You can use OpenCvSharp4.Windows instead.

UWP

Add OpenCvSharp4 and OpenCvSharp4.runtime.uwp NuGet packages to your project. Note that OpenCvSharp4.runtime.win and OpenCvSharp4.Windows don't work for UWP.

Ubuntu 18.04

Add OpenCvSharp4 and OpenCvSharp4.runtime.ubuntu.18.04.x64 NuGet packages to your project.

dotnet new console -n ConsoleApp01
cd ConsoleApp01
dotnet add package OpenCvSharp4
dotnet add package OpenCvSharp4.runtime.ubuntu.18.04-x64
# -- edit Program.cs --- # 
dotnet run

Ubuntu 16.04 (Google AppEngine Flexible)

Add OpenCvSharp4 and OpenCvSharp4.runtime.ubuntu.16.04.x64 (beta) NuGet packages to your project.

Downloads

If you do not use NuGet, get DLL files from the release page.

Target OpenCV

Requirements

PS1> Install-WindowsFeature Server-Media-Foundation

OpenCvSharp won't work on Unity and Xamarin platform. For Unity, please consider using OpenCV for Unity or some other solutions.

OpenCvSharp does not support CUDA. If you want to use the CUDA features, you need to customize the native bindings yourself.

Usage

For more details, see samples and Wiki pages.

// C# 8
// Edge detection by Canny algorithm
using OpenCvSharp;

class Program 
{
    static void Main() 
    {
        using var src = new Mat("lenna.png", ImreadModes.Grayscale);
        using var dst = new Mat();
        
        Cv2.Canny(src, dst, 50, 200);
        using (new Window("src image", src)) 
        using (new Window("dst image", dst)) 
        {
            Cv2.WaitKey();
        }
    }
}

Features

  • OpenCvSharp is modeled on the native OpenCV C/C++ API style as much as possible.
  • Many classes of OpenCvSharp implement IDisposable. There is no need to manage unsafe resources.
  • OpenCvSharp does not force object-oriented programming style on you. You can also call native-style OpenCV functions.
  • OpenCvSharp provides functions for converting from Mat into Bitmap(GDI+) or WriteableBitmap(WPF).

Code samples

https://github.com/shimat/opencvsharp_samples/

Documents

https://shimat.github.io/opencvsharp_docs/index.html

OpenCvSharp Build Instructions

Windows

  • Install Visual Studio 2019 or later
    • VC++ features are required.
  • Run download_opencv_windows.ps1 to download OpenCV libs and headers from https://github.com/shimat/opencv_files. Those lib files are precompiled by the owner of OpenCvSharp using AppVeyor CI.
.\download_opencv_windows.ps1
  • Build OpenCvSharp
    • Open OpenCvSharp.sln and build

How to customize OpenCV binaries yourself

If you want to use some OpenCV features that are not provided by default in OpenCvSharp (e.g. GPU), you will have to build OpenCV yourself. The binary files of OpenCV for OpenCvSharp for Windows are created in the opencv_files repository. See the README.

  • git clone --recursive https://github.com/shimat/opencv_files
  • Edit build_windows.ps1 or build_uwp.ps1 to customize the CMake parameters .
  • Run the PowerShell script.

Ubuntu 18.04

git clone https://github.com/shimat/opencvsharp.git
cd opencvsharp
git fetch --all --tags --prune && git checkout ${OPENCVSHARP_VERSION}
  • Build native wrapper OpenCvSharpExtern
cd opencvsharp/src
mkdir build
cd build
cmake -D CMAKE_INSTALL_PREFIX=${YOUR_OPENCV_INSTALL_PATH} ..
make -j 
make install

You should add reference to opencvsharp/src/build/OpenCvSharpExtern/libOpenCvSharpExtern.so

export LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:/home/shimat/opencvsharp/src/build/OpenCvSharpExtern"
  • Add OpenCvSharp4 NuGet package to your project
dotnet new console -n ConsoleApp01
cd ConsoleApp01
dotnet add package OpenCvSharp4
# -- edit Program.cs --- # 
dotnet run

Older Ubuntu

Refer to the Dockerfile and Wiki pages.

License

Licensed under the BSD 3-Clause License.

Donations

If you find the OpenCvSharp library useful and would like to show your gratitude by donating, here are some donation options. Thank you.

https://github.com/sponsors/shimat

About

OpenCV wrapper for .NET

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C# 87.4%
  • C++ 9.3%
  • C 2.9%
  • Other 0.4%