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experience file
goflishMC edited this page Oct 21, 2024
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# Whether or not to enable controlling experience from broken/placed blocks or crafted items enabled: 'false' # Experience yields for anything except combat. Combat experience is either controlled # via vanilla experience dropped or the yields defined in config.yml.
# These are experience values provided when a player breaks a block. # Whether or not to allow players to place a block back down and break it again # to get additional experience. Note that disabling this will cause all block # changes to be tracked in order to remember what was placed or not. Blocks # existing before this is disabled will not be protected from experience yields. 'allow-replace': 'true' # The yields per block type. You can add any block types not in this list by simply # appending the bukkit name of the block type. See # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html # for valid types. This list is not case-sensitive. types: # You can add classes as well that allow certain blocks only to benefit # that class. For example, if you want a miner to benefit from ore but # a farmer to benefit from crops, you can add a "miner" section containing # the ore and a "farmer" section containing the crops. This would look something # like: # # Blocks only for miners # miner: # COAL: 1 # IRON_ORE: 10 # # Blocks only for farmers # farmer: # CROPS: 5 default: COAL: '1' QUARTZ_ORE: '1' IRON_ORE: '10' GOLD_ORE: '15' REDSTONE_ORE: '20' LAPIS_ORE: '25' DIAMOND_ORE: '50' EMERALD_ORE: '100' # Experience yields when a player places a block. There's not a built-in way to check # for players repeatedly placing down the same block, so use this type of experience # with caution. Works similar to break, just without the replace option.
default: DIAMOND_BLOCK: '1'
# Experience yields when a player crafts items. # Similar to above, you can specify classes to get # experience from different crafts. default: BOW: '5' IRON_CHESTPLATE: '80' IRON_LEGGINGS: '70' IRON_HELMET: '50' IRON_BOOTS: '40' IRON_SWORD: '20' IRON_AXE: '30' GOLD_CHESTPLATE: '120' GOLD_LEGGINGS: '105' GOLD_HELMET: '75' GOLD_BOOTS: '60' GOLD_SWORD: '30' GOLD_AXE: '45' DIAMOND_CHESTPLATE: '400' DIAMOND_LEGGINGS: '350' DIAMOND_HELMET: '250' DIAMOND_BOOTS: '200' DIAMOND_SWORD: '100' DIAMOND_AXE: '150'