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V0.12.4 Released

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@fuzhenn fuzhenn released this 15 Aug 09:27
· 144 commits to master since this release

@maptalks/gl

Fixes

  • 因为shader缓存会导致依赖上下文的regl动态值出错,删去Shader缓存
  • Because shader cache will lead to wrong value in regl's dynamic variable, remove shader cache

@maptalks/vt

Fixes

  • 开启tile stencil时,将绘制过的stencil值设为0,解决数据重叠时的z-fighting
  • When enabling tile stencil, set fragment's stencil to 0 to solve overlapping feature's z-fighting