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tipps, version bump
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mcb5637 committed Feb 15, 2021
1 parent 5107e93 commit 30126b4
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5 changes: 3 additions & 2 deletions BTX_CAC_Compatibility/GameTips/general.txt
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Expand Up @@ -3,11 +3,12 @@ Some weapons have different firing modes/ammo types, each having its own effect.
ECM works differently than you are used to. It now gives any affected Mech +4 defense (not only against missles), prevents indirect fire and prevents being sensorlocked.
Having a Beagle Active Probe lets you use Sensor Lock and Active Probe Ping for free. Yes, Sensorlock that pesky light and immediately shoot it.
Different auras have different colors: blue -> ECM brown -> Active Probe range green -> Improved Comms red -> AMS white -> manual detection
Improved Comms Mech Quirk now allows to sensorlock mechs covered by ECM.
You can mount an Active Probe and an ECM in any mech, if you have the space for it.
Improved Comms Mech Quirk now allows to spot targets covered by ECM (which usually prevents this) for indirect fire.
You can mount an Active Probe and an ECM in any mech, if you have the parts for it.
Missing new shiny fixed equipment on your Mech? Store it, then ready it again. This refreshes fixed equipment.
AMS shoots at enemy missles in range (Red aura). This in turn means that it tries to shoot down an indirect LRM a lot more often than a SRM fired one hex away.
Need to keep your mech hot to activate TSM? With Ctrl+klick on brace you can change how many heatsinks you use.
The effect of a TAG gets removed when the tagged unit moves.
NARC Pods get blocked as long as they are inside of an ECM field.
Found an Exterminator EXT-4D and its stealth systems prevent you from shooting it? Get closer, standing near it reduces its stealth.
Be carefull with artillery, it does damage to anything cought in its blast, regardless if it is allied or not.
2 changes: 1 addition & 1 deletion BTX_CAC_Compatibility/mod.json
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Expand Up @@ -5,7 +5,7 @@
"Description": "Modifies BTX (and BTXMinusWeapons) for CAC.",
"Author": "mcb",
"Website": "",
"Version": "0.1.10.0",
"Version": "0.1.11.0",

"DependsOn": [ "BT_Extended", "BT_Extended_Timeline", "BT_Extended_CE", "BT_Extended_3050", "BT_Extended_Clans", "BT_Extended_Quirks", "Custom Ammo Categories", "CustomActivatableEquipment", "IRTweaks" ],
"OptionallyDependsOn": [ "BTXMinusWeapons" ],
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2 changes: 1 addition & 1 deletion BTX_CAC_CompatibilityDll/BTX_CAC_CompatibilityDll/Main.cs
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Expand Up @@ -11,7 +11,7 @@
using System.Threading.Tasks;
using UnityEngine;

[assembly:AssemblyVersion("0.1.10.0")]
[assembly:AssemblyVersion("0.1.11.0")]

namespace BTX_CAC_CompatibilityDll
{
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