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Releases: mcb5637/BTX_CAC_Compatibility

v2.0.0.3b

16 Jan 16:42
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v2.0.0.3b Pre-release
Pre-release
  • fix SLDF highlander (and any other mech with endo/ferro and a prefabOverride)
  • fix ECM indirect fire immunity

v2.0.0.2b

03 Jan 15:58
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v2.0.0.2b Pre-release
Pre-release
  • moveable endo/ferro blocker return
  • inventory sorting
  • ac special ammo boxes now have bonus texts
  • bugfix MASC code
  • to-hit clustering UI names
  • hide invalid equipment in mechlab
  • LRM can no longer fire deadfire missles in artemis mode
  • improved mech autofixer

v2.0.0.1b

15 Dec 15:15
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v2.0.0.1b Pre-release
Pre-release
  • fixed timeline

v2.0.0.0b

14 Dec 16:01
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v2.0.0.0b Pre-release
Pre-release
  • update for BEX 2.0 (Tactics)
  • AC ammo types
  • LBX ammo switch (instead of mode)
    • bonus: can use ac ammo types
  • UAC/RAC cluster modifier
  • NARC/Tag forward BEX changes
  • Artemis IV can be disabled for indirect/inferno/deadfire (and TAG/NARC)
  • PPC Capacitor: now works with Snub PPCs
  • Updated LAM/Quad mechs by @AkiraBrahe
  • Reworked Uller C (the 3 AMS config) to proper ammo locations, armor values and A-Pods

Note: Moveable Endo/Ferro blockers are currently disabled, working on an update

v0.1.22.3b

26 Aug 13:49
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v0.1.22.3b Pre-release
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v0.1.22.2b

21 Jul 14:00
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v0.1.22.2b Pre-release
Pre-release
  • updated SMA to work with new CC

v0.1.22.1b

28 Jun 15:55
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v0.1.22.1b Pre-release
Pre-release
  • artillery loader in shops
  • more LAMs (with bomb bays)
  • LAM models
  • double lance deploy
  • stealth exterminator
  • sprint to melee
  • CT loader fix
  • CAC/CU/CAE upgrade

v0.1.22.0

17 Mar 14:14
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  • fixed jamming chance calculations
  • laser visuals updated
  • artillery rework
    • now each artillery piece requires a artillery loader
    • loader may be placed in adjacent location
    • Bull Shark has a builtin free loader

if you update from the previuops version:

  • make sure you store any BSK-LTs you might have, this disassembles them into a MAZ and a Long Tom
  • add a artillery loader to any artillery piece you already have mounted and check its ammo (if you just add the loader + respective ammo, you should be at the same tonnage/slots)

v0.1.21.11

02 Mar 15:38
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  • fixed drop slots not being locked
  • fixed LBX/UAC range values
  • better combat HUD ammo names
  • AMS ammo rework
  • AMS OL mode rework
  • NARC/iNARC pod types

v0.1.21.10

18 Feb 16:00
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  • added SLDF royal LAMs
  • coolant pod bugfix
  • finally figured out how to do AC/UAC visual only projectiles